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Release CursorTrail 2026-02-22

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Joined
Sep 13, 2019
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15,633¢
aquietone submitted a new resource:

CursorTrail - Like the WoW addon.. with a lot less options

CursorTrail for EverQuest+MacroQuest

View attachment 75563

Installation​

Watch resource and Install with RedFetch or clone the repository into your MQ Lua folder.

Usage​

Run in game with /lua run cursortrail.

Launch at startup by adding above command into ingame.cfg.

To configure the trail, open settings UI with /cursortrail.

Read more about this resource...
 
aquietone submitted a new resource:

CursorTrail - Like the WoW addon.. with a lot less options



Read more about this resource...
Excited to see this, but sadly got some errors. I used RedFetch, so am updated for everything from what I know. In Lua\cursortail, there is no \ImAnim. Only thing in \Cursortail is init. Hope it may help. This looks awesome AQO.
Code:
Running lua script 'cursortrail' with PID 9
module 'ImAnim' not found:
    no field package.preload['ImAnim']
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\2.1.1697887905\luarocks\share\lua\5.1\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\2.1.1697887905\luarocks\share\lua\5.1\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\luarocks\share\lua\5.1\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\luarocks\share\lua\5.1\ImAnim\init.lua'
    no file '.\ImAnim.lua'
    no file 'C:\Games\Everquest\lua\ImAnim.lua'
    no file 'C:\Games\Everquest\lua\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\ImAnim.dll'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\2.1.1697887905\luarocks\lib\lua\5.1\ImAnim.dll'
    no file '.\ImAnim.dll'
    no file 'C:\Games\Everquest\ImAnim.dll'
    no file 'C:\Games\Everquest\loadall.dll'
stack traceback:
    [C]: in function 'require'
    ...dfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\init.lua:8: in main chunk
Ending lua script 'cursortrail' with PID 9 and status 2
 
Excited to see this, but sadly got some errors. I used RedFetch, so am updated for everything from what I know. In lua\cursortail, there is no \ImAnim. Only thing in \Cursortail is init. Hope it may help. This looks awesome AQO.
Code:
Running lua script 'cursortrail' with PID 9
module 'ImAnim' not found:
    no field package.preload['ImAnim']
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\2.1.1697887905\luarocks\share\lua\5.1\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\2.1.1697887905\luarocks\share\lua\5.1\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\luarocks\share\lua\5.1\ImAnim.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\luarocks\share\lua\5.1\ImAnim\init.lua'
    no file '.\ImAnim.lua'
    no file 'C:\Games\Everquest\lua\ImAnim.lua'
    no file 'C:\Games\Everquest\lua\ImAnim\init.lua'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\ImAnim.dll'
    no file 'C:\Users\cyber\AppData\Local\RedGuides\redfetch\Downloads\VanillaMQ_LIVE\modules\2.1.1697887905\luarocks\lib\lua\5.1\ImAnim.dll'
    no file '.\ImAnim.dll'
    no file 'C:\Games\Everquest\ImAnim.dll'
    no file 'C:\Games\Everquest\loadall.dll'
stack traceback:
    [C]: in function 'require'
    ...dfetch\Downloads\VanillaMQ_LIVE\lua\cursortrail\init.lua:8: in main chunk
Ending lua script 'cursortrail' with PID 9 and status 2
sounds like outdated mq. the stuff it depends on was all merged last night
 
Release CursorTrail

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