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Question - Current Group DPS (1 Viewer)

Joined
Jun 13, 2016
RedCents
24,873¢
Generic question about this groups' DPS and parsing of it. I realize there's a probably not a lot of detail here to go on.

TL;DR - I know SK very well but not others, nor interactions/ADPS as much as I should.
Are the #'s below generally to be expected for group make-up and mechanisms of logs/parsers?
Or is there possibly/probably some key things I'm missing in char usage, ADPS, or more?

Details
Numbers below are the same regardless of:
  • Duration (3 hours below but I have 18 hours that match)
  • Which camp we're at (Below is Ka Vethan)
  • Which char has log analyzed
  • Which parser used (GamParse or EQLogParser)
Additionally, all characters are:
  • Max AA
  • Max Group Gear: NoS T3, Epics, etc...
  • Running CWTN default settings
    • Except Bard is KA
    • Rogue is not force alliance below
    • SK - Puller Tank
    • Shaman - Hybrid

Should Rogue be expected that much ahead of the pack?
Zerker only 40% above SK (granted, SK gets riposte, etc...)
Mage behind SK and tied with Shaman?
Mage Pet parsing completely trivial numbers?


Class% TotalDamageDPSSDPS
Rogue44.015,242,315,9841,228,8591,211,815
Zerker17.582,094,219,063545,653484,100
SK12.191,451,607,686339,795335,554
Mage9.411,120,898,447286,308259,107
Bard6.37758,844,254251,439175,414
Shaman6.29749,272,968190,654173,202
Pet: SK2.05243,992,53757,16756,401
Pet: Sham1.79213,586,24155,01949,372
Pet: Mage0.2934,068,5329,6047,875
 
are these humanoid mobs? if so the rogue dps matches with what I see in my crew. Depending on how long the mobs stay alive i would say the sk/mage damage is probably right. if your rogue and zerk are killing mobs super fast mage can't get enough casts off to get damage done, however the low pet damage is a head scratcher; usually my mage pet is about 1/2 of my mages damage. Here is a random mob fight of a humanoid mob from my crew for reference:

1700152694224.png
 
GF your question is really difficult to provide an answer to.

It would help to understand what zone you are in and what you are killing (are you grinding? are you open world?) -- this would help to perform a bit more same:same comparison.
 
Super interesting data. The first question that I have is: Are the rogue and zerker that far ahead in zones where decap and assassinate don't work?
are these humanoid mobs? if so the rogue dps matches with what I see in my crew. Depending on how long the mobs stay alive i would say the sk/mage damage is probably right. if your rogue and zerk are killing mobs super fast mage can't get enough casts off to get damage done. Here is a random mob fight of a humanoid mob from my crew for reference:
The specific zone for the parse above was Ka Vethan, not-open world, with the 4-armed alien things. So... humanoid?
Static camp, small-enough puller didn't have to move much at all.
Grinding automated, no human interference.

Though parses do seem very similar in other areas. I need to verify where Decap/Assassinate come to play.

The fights above also were 20-30 seconds on average. Seems long enough for everyone to get their share.


I will triple-check parses from outdoor, non-humanoid targets. Inevitably have those.
 
Thanks everyone for replies. Definitely seems like the results aren't far out of big-picture expectations.

I was surprised by the Rogue #'s and will run fresh parses from other locations to get a better picture of points raised.

(Plus check pet parse settings - thanks, @durango773 )
 
Stepping away for a few hours, all looks legit except for pet #... dont forget you have "pet named coolmagepet" and "summon swarm pets"... have to make sure that data is collated correctly.
Yes, mage should be about 3x. Mage pet (Water) should make about a bit less what mage does, and Swarm pet should make a bit more (purely from my parses). Did the mage maybe drop to FTP and you have no pet focus on?

Though wtf, I need to make a rogue!
 
Yes, mage should be about 3x. Mage pet (Water) should make about a bit less what mage does, and Swarm pet should make a bit more (purely from my parses). Did the mage maybe drop to FTP and you have no pet focus on?

Though wtf, I need to make a rogue!
ranger damage is sick also, rogue beats mine in burns but on the regular mobs they will swap back and forth for the top spot
 
Generic question about this groups' DPS and parsing of it. I realize there's a probably not a lot of detail here to go on.

TL;DR - I know SK very well but not others, nor interactions/ADPS as much as I should.
Are the #'s below generally to be expected for group make-up and mechanisms of logs/parsers?
Or is there possibly/probably some key things I'm missing in char usage, ADPS, or more?

Details
Numbers below are the same regardless of:
  • Duration (3 hours below but I have 18 hours that match)
  • Which camp we're at (Below is Ka Vethan)
  • Which char has log analyzed
  • Which parser used (GamParse or EQLogParser)
Additionally, all characters are:
  • Max AA
  • Max Group Gear: NoS T3, Epics, etc...
  • Running CWTN default settings
    • Except Bard is KA
    • Rogue is not force alliance below
    • SK - Puller Tank
    • Shaman - Hybrid

Should Rogue be expected that much ahead of the pack?
Zerker only 40% above SK (granted, SK gets riposte, etc...)
Mage behind SK and tied with Shaman?
Mage Pet parsing completely trivial numbers?


Class% TotalDamageDPSSDPS
Rogue44.015,242,315,9841,228,8591,211,815
Zerker17.582,094,219,063545,653484,100
SK12.191,451,607,686339,795335,554
Mage9.411,120,898,447286,308259,107
Bard6.37758,844,254251,439175,414
Shaman6.29749,272,968190,654173,202
Pet: SK2.05243,992,53757,16756,401
Pet: Sham1.79213,586,24155,01949,372
Pet: Mage0.2934,068,5329,6047,875
@GoldenFrog You need pet classes grouped w/ mage to really make them shine. You also need to ensure your "of many line of spells" is optimized w/ supporting chars using pet clickies. Make sure your synergies build on each other.

Top short term parse (imo) are usually: Rogue/Mage even in raid
Long-term highest parse are usually: Rogue/Necro and then everyone else depending on burn cycles/synergies

Clickies make a huge difference, example synergy plus berzerker epic, plus bard epic...plus sk epic 1.5 or 2.0...will skew these numbers one way or another. Other things like Bi-fold focus, Sorcerer's Blade...etc...all play a role.

@Sic usually says it's a game of inches...every inch helps...and the right configuration and clickies is what makes certain chars shine.
 
@GoldenFrog You need pet classes grouped w/ mage to really make them shine. You also need to ensure your "of many line of spells" is optimized w/ supporting chars using pet clickies. Make sure your synergies build on each other.

Top short term parse (imo) are usually: Rogue/Mage even in raid
Long-term highest parse are usually: Rogue/Necro and then everyone else depending on burn cycles/synergies

Clickies make a huge difference, example synergy plus berzerker epic, plus bard epic...plus sk epic 1.5 or 2.0...will skew these numbers one way or another. Other things like Bi-fold focus, Sorcerer's Blade...etc...all play a role.

@Sic usually says it's a game of inches...every inch helps...and the right configuration and clickies is what makes certain chars shine.
Thanks, image. I definitely agree on the game of inches. Every 10hp

Appreciate your info above. The reality is the modern game is a LOT more forgiving than in the past so I haven't *had* to learn these classes to beat what I wanna beat. They filled in 5 years ago when RL group-mates moved on. DPS is sufficient, generally.

However I'm going to work more on it and info like the above is a big part.
 
Yeah. Running in Shadeweaver against dinosaurs shows a different story.

Haven't found where to view Assassinate - and all Pet-Reporting seems enabled. But still working on it.
Also guess I still expected Zerker to show better.


View attachment 53253
if this is EQLog Parser if you right click in the table, hover over DPS Breakdown, then select the class you can see the break out
 
I have the same char and same (ish) state, I can run this for a few hours tonight and see what it says.. however, humanoid mobs, not a "caster" group really, everyone checks out fine. Just spitballing off the top, id expect my % of dmg by each class to fall close to your numbers.
 
Generic question about this groups' DPS and parsing of it. I realize there's a probably not a lot of detail here to go on.

TL;DR - I know SK very well but not others, nor interactions/ADPS as much as I should.
Are the #'s below generally to be expected for group make-up and mechanisms of logs/parsers?
Or is there possibly/probably some key things I'm missing in char usage, ADPS, or more?

Details
Numbers below are the same regardless of:
  • Duration (3 hours below but I have 18 hours that match)
  • Which camp we're at (Below is Ka Vethan)
  • Which char has log analyzed
  • Which parser used (GamParse or EQLogParser)
Additionally, all characters are:
  • Max AA
  • Max Group Gear: NoS T3, Epics, etc...
  • Running CWTN default settings
    • Except Bard is KA
    • Rogue is not force alliance below
    • SK - Puller Tank
    • Shaman - Hybrid

Should Rogue be expected that much ahead of the pack?
Zerker only 40% above SK (granted, SK gets riposte, etc...)
Mage behind SK and tied with Shaman?
Mage Pet parsing completely trivial numbers?


Class% TotalDamageDPSSDPS
Rogue44.015,242,315,9841,228,8591,211,815
Zerker17.582,094,219,063545,653484,100
SK12.191,451,607,686339,795335,554
Mage9.411,120,898,447286,308259,107
Bard6.37758,844,254251,439175,414
Shaman6.29749,272,968190,654173,202
Pet: SK2.05243,992,53757,16756,401
Pet: Sham1.79213,586,24155,01949,372
Pet: Mage0.2934,068,5329,6047,875
Mage seems low. I tested just chain casting swarm pet 6 months ago and it out dpsed your mage


Kar
 
Sorry if I missed this but I will assume that your group is maxed AA? Also depends on what macro/plugins you use. I'm a big fan of CWTN plugins.

Rog seems a bit high unless its tag human then thats good.

Zerk I haven't used in awhile but in COV was avg 375k.

SK seem to be right on with my SK avgs about that with a 2H.

Mage seems really low...my mage usually is 500k+ with pets. On a burn he has gone 800k-1.2 mil dps (depending on crits and resists) for named without his clicky DD items. Prob be more if I used those hehe.
 
SK seems a bit low when paired with shaman and bard. Assume you are playing fairly defensively. Try breaking out the 2H when ever your epic is running.

The fights you are parsing are very short which is why the bard and shaman DPS is so low. DoTs just don't have time to do much.
 
Question - Current Group DPS

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