• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Problem - Crashing with ProcessPendingReads() or ProcessPendingWrites() Or likely Phinny

arb22

Well-known member
Hi, I am new here, and fairly new to using this, I have been having all 3 boxes crash within moments of each other (not normally all at once, just closing) The EQBCS.exe reports line like
Server::ProcessPendingReads() client [char] Disconnected or Server::ProcessPendingWrites() disconnected. I think I have everything up to date (found a thread where that was the reported fix a few months ago) I don't seem to see any other log file for an error.

Thanks again for any tips.
 
Last edited:
Hi, I am new here, and fairly new to using this, I have been having all 3 boxes crash within moments of each other (not normally all at once, just closing) The EQBCS.exe reports line like
Server::ProcessPendingReads() client [char] Disconnected or Server::ProcessPendingWrites() disconnected. I think I have everything up to date (found a thread where that was the reported fix a few months ago) I don't seem to see any other log file for an error.

Thanks again for any tips.
are you getting any .dmp files? these would go in your mq2->release->log folder

if you are, and would like me to take a look at 1 or 2 of them, please PM them to me, keep in mind there may be personal information like toon names or server information

the last time someone mentioned that eqbcs issue, it was just a force close due to an unrelated crash > here < might be where you saw that
 
Alas I do not have a a .dmp file or a log folder, checked to see if it was hidden. Is there something I should do to turn on logging that will produce a detailed file that I may have missed during setup? That is the thread I was looking at when I searched those messages ?
 
Alas I do not have a a .dmp file or a log folder, checked to see if it was hidden. Is there something I should do to turn on logging that will produce a detailed file that I may have missed during setup? That is the thread I was looking at when I searched those messages ?
you should have a logs folder inside your Release folder if there were dmps or not.

are you *sure* you don't have a logs folder?
1624063290843.png

and to answer your question - no you don't need to turn on any logging. if you are having a crash that results in a .dmp it would go in that folder
 
ok, well I don't have a log folder but perhaps that is pointing to maybe something going wrong on my system during the install? Thank you again for your help thus far and comitment to the community
 

Attachments

  • VVSSF.png
    VVSSF.png
    15.3 KB · Views: 7
ok, well I don't have a log folder but perhaps that is pointing to maybe something going wrong on my system during the install? Thank you again for your help thus far and comitment to the community
its very possible that a log folder isn't created unless there's something to go in there, i just wanted us to double check just in case
 
My best guess / working thery at this point is it has something to do with the server, Phinny, even though it no longer is Truebox as of the last patch. the time to crash varries, but I have tried duplicating it on lower level charicters on cazic and have not yet crashed, but it has happened when I set it all up on the 2nd PC.

Any other Phinny users here able to say if they are having similar problems or not by chance/
 
Test copy and a couple hours of play seems to confirm my hypothesis as that allowed me to test with the same characters and zones , I think there is ether something in EQ or something in MQ2 that still at some point sees Phinny as a "no go" and leads to a boot.
 
Thank you for passing this on to have this looked into, hopefully that is the case and makes it easy to fix.
 
Just wanted to toss this out there for others who may be having this. The issue is non existent in mqnext I suspect likely due to what @brainiac said about mq2ic and my short research and new understanding that next does not use it. More experienced users feel free to correct me on that.
 
Problem - Crashing with ProcessPendingReads() or ProcessPendingWrites() Or likely Phinny

Users who are viewing this thread

Back
Top
Cart