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Bug - Crash in KA when adjusting inventory

Joined
Mar 24, 2018
RedCents
5,569¢
I thought it was only when auto pulling but it happens even when just in combat. Is there a way to get a log or something to help?
 
you can generally see in the mq2 chat window when macros like kissassist crashes, or ends, now if you mean macroquest itself, that most the times shows a window error message where you can ctrl c to copy the information and post here so the devs can look up the info.

but without knowing what you technically mean by kissassist crashing its hard to help you
 
100% what kaen is asking for

is this mq crashing with an error and crash id, or is this just kissassist ending abruptly?

do you have any more information?

crash id?
output when it happens?

can you share your ini
 
Not sure which but the game gives me a You have been Disconnected black screen and it takes me to character select. There is a bunch of stuff in the MQ window at that point but I figured it is just KA trying to do stuff while not in game.

I think it is pretty easy to reproduce though. MQ keeps working.
 
Last edited:
If you are on emu inventory manipulation while casting can cause this at times.
I'm not 100% on the precise action or sequence.

It's most common with bards ofc, esp ones that bando-swap for songs it seems.

Not even sure it has anything to do with MQ.
 
If you are on emu inventory manipulation while casting can cause this at times.
I'm not 100% on the precise action or sequence.

It's most common with bards ofc, esp ones that bando-swap for songs it seems.

Not even sure it has anything to do with MQ.
Thanks =) Thought it might be an emu thing. It is pretty easy to avoid at least.
 
I can do but I doubt it is that. It can run for ages with no errors. Crash only happens if I move stuff in the inventory when fighting/pulling. Also some stuff will be weird because it's a custom server with AAs from other classes:


[General]
KissAssistVer=12.002
Role=Tank
CampRadius=35
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=95
MedStop=99
MedCombat=0
LootOn=1
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=1
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Warrior|60|GOLD
DefaultUI=TRUE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
UseSpawnMaster=0
XTSlot=1
[Buffs]
BuffsOn=0
BuffsSize=9
Buffs1=NULL
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=60
StickHow=10 front moveback loose
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
PetTauntOverride=0
[AE]
AEOn=1
AESize=10
AERadius=50
AE1=Area Taunt|2|Cond4
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=2
DPSSize=20
DPSSkip=0
DPSInterval=2
DPS1=kick|99|mash
DPS2=command:/bcga //pet attack|99|once
DPS3=command:/bcga //pet attack|96|once
DPS4=call of challenge|50|Cond1
DPS5=Blast of Anger|90|Cond7
DPS6=turgur's swarm|99|once
DPS7=Gut Punch|97|Cond9
DPS8=command:/bcga //pet attack|90|once
DPS9=command:/bcga //pet attack|70|once
DPS10=command:/bcga //pet attack|30|once
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=10
Aggro1=Taunt|100|<
Aggro2=berate|100|<|Cond2
Aggro3=Divine Stun|100|<|Cond6
Aggro4=Blast of Anger|100|<|Cond7
Aggro5=turgur's swarm|99|<
Aggro6=NULL
Aggro7=NULL
Aggro8=NULL
Aggro9=NULL
Aggro10=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=Fortitude Discipline|30
Heals2=Eldritch Rune|35
Heals3=leech touch|40|mob
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=3
CuresSize=5
Cures1=Radiant Cure|Cond5
Cures2=Radiant Cure
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Burn]
BurnAllNamed=1
UseTribute=0
BurnSize=15
Burn1=turgur's swarm|99
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=turgur's swarm
PullMeleeStick=0
MaxRadius=910
MaxZRange=45
UseWayPointZ=0
PullWait=10
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|1|Cond3
PullLevel=55|61
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KConditions]
ConOn=1
CondSize=10
Cond1=(!${Target.Buff[Entrap].ID} && ${Target.PctHPs} < 30) || ${Target.Fleeing}
Cond2=!${Me.AbilityReady[Taunt]} && ${Me.PctAggro}<100
Cond3=${Me.Snared} && ${Me.PctHPs} > 98
Cond4=${SpawnCount[npc radius 56 zradius 20]} > 1 && ${Me.AltAbilityReady[Area Taunt]}
Cond5=${Me.Rooted} || ${Me.Snared}
Cond6=!${Me.AbilityReady[Taunt]} && !${Me.CombatAbilityReady[berate]} && ${Me.AltAbilityReady[Divine Stun]} && ${Me.PctAggro}<100
Cond7=!${Me.AbilityReady[Taunt]} && !${Me.CombatAbilityReady[berate]} && ${Me.AltAbilityReady[Blast of Anger]} && ${Me.PctAggro}<100
Cond8=${Me.PctHPs}<29 && ${Me.CombatAbilityReady[Fortitude Discipline]} && !${Me.ActiveDisc.ID}
Cond9=${Me.AltAbilityReady[Gut Punch]}
Cond10=!${Me.Buff[Aegolism].ID}
[KissError]
LastCMD:=/if (!37) {
ErrorDateTime:=04/23/2026 11:35:20
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=153235893
BuildDate:=20260322
CurrentUI:=Default
 
i dont understand the need for this many commands to call pets to attack?
DPS2=command:/bcga //pet attack|99|once
DPS3=command:/bcga //pet attack|96|once
DPS4=call of challenge|50|Cond1
DPS5=Blast of Anger|90|Cond7
DPS6=turgur's swarm|99|once
DPS7=Gut Punch|97|Cond9
DPS8=command:/bcga //pet attack|90|once
DPS9=command:/bcga //pet attack|70|once
DPS10=command:/bcga //pet attack|30|once

so i understand what you are trying to do here, but why arent the toons with the pets handling their pet attacks?, and since you are using dpson=2 the numbers mean shit concerning the mobs hp, so all these pet attacks are done as fast as possible.
 
Bug - Crash in KA when adjusting inventory

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