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Question - Couple more questions

Joined
Sep 25, 2017
RedCents
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So I'm still making my way around KA and have a few more questions I could not answer from reading the guide. Maybe I just don't know how to read. :)

1) Is it possible to set up trigger commands? In my old primitive macros I did a /doevents to check for commands sent to the group. "Evac" made the wizard cast Exodus. "Crack" made the chanter cast crack, RC made the cleric cast Radiant Cure, etc.

2) Is it possible for conditional debuffs? For example, with 2 or more mobs, chanter casts AE tash and shaman or mage cast AE malo.

3) How would I set the cleric to cast his group HoT at the start of a fight, since heals are triggered by collective health? I want him to cast at heal as soon as the fight starts. I'm thinking maybe put it in DPS?

4) EOK and ROS mobs are highly resistant to mez. Can we make the chanter cast tash on the target first? She never does now.

TIA
 
1) Yeah you can request buffs by using EQBC which is like a macroquest chat between characters. They actually use cures and evac automatically thanks to kiss, you just need to fill out your cures section and set GroupEscapeOn=1 on your evaccer. But you can request stuff yourself too by making a hotkey that sends them a request like this:
/bct yourwizname //casting "Exodus" (replace exodus with whatever your evac is). And you can do the same for cures or anything else.

2) Yep you can do conditions on most things. I would suggest using the AoE section though which doesn't even need conditions. You just put a spell in there and then tell it how many mobs need to be in range for it to fire, for example:
AE1=Shakare's Drowse|3
Or you can set it yourself by using conditions in the DPS section. Like this:
DPS1=your AE tash spell or whatever|97
DPSCond1=${SpawnCount[npc radius 50 zradius 10]}>2
That condition will check that there are more than 2 mobs in range before using the spell.

3) You can just set the HoT to fire at 99% and then the other heals lower than that. Cleric might skip the hot though if they think a big heal is more vital at that time. Personally I just let the cleric use normal heals and I request my HoT's manually with a command like in point 1.

4) Not sure how to do that. But I am sure it could be done by editing the kiss macro.
 
You can trigger buffs using the /buffgroup command. I found that my toons buff too much if I keep rebuffon set to on so I turn it off and use /bcaa //buffgroup when I want buffs. The Burn section uses trigger text, so that is an example of how it is done if you need something more custom.


You should be able to cast conditional debuffs by using DPSCON=1. For example, here is a condition I used for aoe slow.

DPSCond6=${SpawnCount[npc radius 40]} > 2 && !${Target.Buff[Balance of Discord].ID}


For the heal, you could probably use the Heals section and just set your HoT to trigger on the MA at 100 or 99% health.

Heals1=Devout Elixir|100|MA


Edit: Kind of a repeat of what microscope said, I was typing my response when it was posted.
 
For 4, you can play around with debuffall/debuffall= and |always tags on your Tash DPS line. Depending on how important you want to set it, you can make KA worry about nothing except tash landing, or just take a shot at each mob then move onto mezzing.

If the aggro isn't an issue, try using the Bite of Tashani enchanter AA. -80 MR for 50 ft radius, 7 sec recast.

If you happen to have them in your group set-up, a Shammy's Idol of Malos "aura" is great for handling free debuffs on mobs in camp. Same with Maloseniac Eminence pet buff aura on Mages. They do have a z-axis component though so watch out using them in multi-layer dungeons.
 
Question - Couple more questions

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