Hi everyone!
New to Redguide and scripting in general. I'm particularly green in the coding world; or, in this case, writing conditions.
Though I can write a decent select query at work so long as I don't have to use joins!
My question is this - I'm trying to better understand
how the script works. For instance:
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
Stickhow=snaproll behind 10 moveback uw
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
MeleeTwistOn=1
MeleeTwistWhat= 1 2 3 4 5
PetTauntOverride=0
- When my tank gets within the camp radius, I've noted that the script runs, my bard jumps in fairly quickly and starts to melee.
- He keeps his face towards the mob and stays within a certain distance. I understand that to be the point of Assist at through MeleeDistance.
- Stickhow=snaproll behind 10 moveback uw is something I stole from the forum. At the beginning of combat, my bard reliably finds the mobs back and starts to swing.
- However, I'm unsure what anything there actually means. For instance, I assume Snaproll behind is what gets the bard in position.
- I think 10 is a percentage of distance.
- I'm unsure what moveback uw means. Though I think I saw somewhere that uw might be = to underwater?
- I assume Autofireon=0 means no autofire. Or I can set it to 1 and my ranger toon or zerker toon will start peppering the target.
- UseMQ2melee=1 I've come to understand as the force that keeps my bard on the ass of the toon.
- TargetSwitchingOn=0. The name implies a lot, but unsure what it means. I do know that when my Tank targets a new mob to grab aggro, I'm fairly certain my bard switches right along with him.
- Meleetwist lets my bard do his thing and
- Meleetwistwhat = the twist he is using.
- PetTauntOverride=0 - don't have a pet class in the group, so haven't worried about this one.
The thing is, if I have to reposition to grab new adds, the bard sticks to the mob, but does not reposition themselves to be behind the mob. Alternatively, when the mob starts to run at low health, the bard will stay put instead of repositioning themselves behind the mob.
I eventually want to start a rogue and add them to my little 3 box, but I'm unsure how to get around the fact that he may not automatically reposition themselves.
From this thread, I assume there may be a condition I can create that will check a toons position as compared to their target, but I wouldn't know where to begin.
I'm also curious if there is a condition that could tell your character to not use a skill (backstab) if facing target?
I suspect a lot of this is in these forums, but I've proven myself awful at navigating them. I've looked at some of the TLO but I'm not sure I understand what I'm reading in there.
I'd appreciate any assistance in Understanding more or what resource to use to better understand the arguments/variables.
Thanks in advance!