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Request - Condition to summon new pet

Joined
Feb 9, 2015
RedCents
1,377¢
hey community,

Requesting a condition to check if a mage pet dies in combat to summon a new one. If its possible, how to you force a shamy to buff pets using KA?

Thanks
 
I'm assuming KA.

I honestly forgot how write mq.. I'll attempt to write it up, but include one of my Lua lines that summons my pet in/out of combat.


Cond=${Me.Pet.Equal[NO PET]} && !${Me.Invis} && !${Me.Casting} && (${Me.CurrentMana} > ${Spell[Spirit of Panthea].Mana})


Code:
local function SummonPet()
    local petspell = 'Spirit of Panthea'

    if mq.TLO.Me.Pet() == 'NO PET'
    and not mq.TLO.Me.Invis()
    and not mq.TLO.Me.Casting()
    and mq.TLO.Me.CurrentMana() > mq.TLO.Spell(petspell).Mana()
    then
    mq.cmdf('/cast %s', petspell)
    mq.delay(200)
    while mq.TLO.Me.Casting() do mq.delay(500) end      
    end
end

As far as shammy buffs - not 100% sure on that one. Click off the buff on your shaman then he would recast the group version.
 
None of the two worked so far, i tried the Lua script and mage running KA and the pet Lua script. i clicked the pet away and mage just kept pulling with a lowbie fire nuke. i thought KA would check for existing pet if mage was a PullerPetTank?
 
Request - Condition to summon new pet

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