W
Wolfborn
I've been using these downshits for ages and they worked fine until I tried them again yesterday.
Very erratic and almost never fired.
I started troubleshooting by /echo each command while in combat mode.
${Me.CombatState} returned ACTIVE instead of COMBAT, COOLDOWN etc..
I setup a hot key to spam it and it would return ACTIVE no matter what I was doing. Occasionally it would return COMBAT or COOLDOWN but very seldom.
I think that is what's causing my DS not to work.
Did I miss something about CombatState ??
UPDATE:
When I /echo ${Me.CombatState} while medding, it returns RESTING 100% of the time (at least for the 20+ times I spammed it while medding )
Very erratic and almost never fired.
Rich (BB code):
downshitif=1
downflag0=1
downflag1=1
downshit0=/if (${Me.CombatState.NotEqual[COMBAT]} && ${Select[${Group.Member[1].Class},Wizard]} && ${Me.Mercenary.State.Equal[ACTIVE]} && ${Mercenary.Stance.NotEqual[Balanced]}) /stance Balanced
downshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Select[${Group.Member[1].Class},Wizard]} && ${Me.Mercenary.State.Equal[ACTIVE]} && (${Target.PctHPs}<80) && ${Mercenary.Stance.NotEqual[Burn]}) /stance Burn
I started troubleshooting by /echo each command while in combat mode.
${Me.CombatState} returned ACTIVE instead of COMBAT, COOLDOWN etc..
I setup a hot key to spam it and it would return ACTIVE no matter what I was doing. Occasionally it would return COMBAT or COOLDOWN but very seldom.
I think that is what's causing my DS not to work.
Did I miss something about CombatState ??
UPDATE:
When I /echo ${Me.CombatState} while medding, it returns RESTING 100% of the time (at least for the 20+ times I spammed it while medding )

