• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Tip - Colossus Mission, All Achievements

Joined
Sep 20, 2025
RedCents
1,040¢
Hello again, just going to leave a little write-up here about my strategy for the Colossus mission in Arcstone, Shattered Isles.

Firstly, I currently run a 5-box team +1 cleric / rogue mercenary. SK is my daily driver with Monk, Beastlord, Bard and Shaman in tow.
I am using RGMercs to automate the shaman healing as well as everything the bard needs to handle. The DPS are just using KissAssist.
Also I run a little free app called Boxcar (not RG affiliated) which handles instant window swaps with some customized overlay hotkeys.

So, that's my setup and my main goal lately is to get missions on "farm" status in order to provide accurate write-ups with the help of the RG community here.

Colossus is a pretty straight forward mission, find and hail the NPC Black Jay in Arcstone, Shattered Isles and say "smaller" to acquire the group mission.
Once your group is inside, this is a good time to check buffs as the mission won't begin until you dialogue with Torm who is directly behind you upon zoning in.
When ready simply hail Torm and say "now" to begin the fight.

--- PHASE ONE --- Workers
You'll notice there are two Stone Worker enemies up as well as the Colossus itself at the start of this fight. Upon dialogue with Torm, both of the adds will rush the group.
Be ready to grab them with tank, they don't hit too hard but a lesser defensive here can be a good idea.
Both of these adds have a nasty buff of their own that we want to "cleanse" off by kiting them into a respective storm, the order we do this in doesn't matter.
Once I have agro'd both with tank I simply take them to each storm and get the green emote to play for each buff removal.
Now we can just drag them to the middle away from storms and kill both, saving burns for phase 2. EZ PZ

--- PHASE TWO ---- Colossus
After the two workers are dead we have about 10 seconds before the Colossus will activate. I like to just run over and get agro with tank then drag the boss to the middle again (big crater)
It's nice to tank him in the big crater there, as this is where several Shiliskin adds will spawn during the fight. (Not engaging these adds will result in mission failure)
Here is where I go full burn mode on everyone. A note of caution for tanks here, have several AE agro abilities / spells and defensives ready to stagger out as adds will come out quickly.
Throughout this phase you will see some AE (green) and Frontal Cone (red) markers appear on the ground. These will correlate to other achievements that I will cover in the next section.
During the Colossus phase the boss will get one and then eventually both of the same buffs that the Stone Workers had. Simply drag the boss to the respective storm to cleanse it off.
The big thing for this fight is the green AE markers, anyone inside when it goes off will get force FD'd. For ranged DPS this shouldn't be a problem, for melee groups we can just use something like /dgga /sit
Only other thing to be cautious of here is the Red frontal cone (Direct Damage + nasty DoT), obviously we don't want anyone but the tank in front of this boss.
All DPS should focus Colossus with burns here, the adds don't need to die they just have to be engaged with. Easiest way I find is to just AE agro as they become active.

--- Achievements ---
-The Sky is Falling: Nobody gets hit by Skyfall debris.
(Solution) - This is the big green AE marker I mentioned earlier during Colossus phase (Forced FD). With enough of a burn I've had this not even go off on a couple of runs.
Seems to me the standard thing is to run out of it, kind of hit and miss with this one (bad pun I know)

- Crack The Defenses: Don't let the Colossus have both armors at the same time.
(Solution) - This one is super easy, just watch the boss' buffs for the first armor buff to appear and drag it to the respective storm immediately for the green emote upon success.
By doing this we can ensure that Colossus never gets both of the buffs up, usually it will die with only the second buff on.

-Full Defense: Ensure that the Colossus always has at least one of it's magical armors.
So for this one, we simply don't care about cleansing any of the armor buffs off of the boss, just full burn and kill. (If damage shield is too much for melee, simply drag boss to the respective storm for cleanse)
Still haven't figured a way to get both Crack The Defenses and Full Defense in one run, maybe some others know a way? For me it's just too much chaos.
I just focused on each of these on separate runs until achieving Savior of Arcstone, Shattered Isles.

... And that's pretty much the full run-down folks.
Remember to loot the chest, and check those boxes for Savior of Arcstone, Shattered Isles.
I hope some may find this information helpful or useful, please feel free to reply with anything I may have overlooked.
As always, happy hunting out there! :)
 
Tip - Colossus Mission, All Achievements

Users who are viewing this thread

Back
Top
Cart