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Question - CoH MQ Question

Joined
Apr 24, 2017
RedCents
126¢
I was playing tonight and it accured to me that if the puller/tank is below a certain health, lets say 60 percent (CoH takes some time to cast so this was a guess). Is there already something created to auto COH with my mage? Would it be a simple condition like

cond1=/if (${MA.PctHPs} <= 60) /doability "Call of Hero's"

I'm sure this isn't on the right path but figured if someone out there with a lot more understand could let me know if this has already been done and if so where to look? If not, I'm interested in playing around any direction would be appreciated. My tank even with bard speed still gets killed while pulling so I was thinking about a work around for fun. :)

Thanks in advance and if this isn't in the proper place please let me know and I'll be more precise next time.
 
btw, this isn't important at all I was just playing around and thought it was an interesting idea. I did a search on the forum but I'm not educated enough yet to get the right search terms. When I looked for CoH stuff it was mostly about getting groups setup. This is more of a pull concept to save the puller.
 
You rule! Thanks this a great start. Since I've been away things changed quite a lot. I went through the build process but real life got so busy. This functionality would only be for holy shit type moments. My tank kept getting rooted a long way away from my camp so I had to reduce his pull radius and I ended up doing all the pulling myself outside of that short radius. Then it dawned on me that if he pulls a mob that roots him and I CoH him the aggro is broken, I tested this with my bard and it worked. I appreciate the help!
 
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You rule! Thanks this a great start. Since I've been away things changed quite a lot. I went through the build process but real life got so busy. This functionality would only be for holy shit type moments. My tank kept getting rooted a long way away from my camp so I had to reduce his pull radius and I ended up doing all the pulling myself outside of that short radius. Then it dawned on me that if he pulls a mob that roots him and I CoH him the aggro is broken, I tested this with my bard and it worked. I appreciate the help!
I had a Frankenstein version of what you are talking about for Overthere tanks that kept getting snared by the tigers or stuck on the Sarnak Traps. I lost it somewhere and could not find it, but it was something like the link above. If you know or want to try Lua, I suggest give it a go, as Lua version can run with many other luas, a macro can only run one at a time. LEM (Lua Event Manager like old MQ2React) might be a great option as well. Please share if you get it nice.
 
I had done something similar with ToV and MQ2Events

Code:
[SpiderWeb]
trigger=#*#You are stuck in sticky webbing!#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[CreepingPus]
trigger=#*#Pus starts to erupt all over your skin.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[ChillingTouch]
trigger=#*#Your body begins to shake with cold.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[AncestorsAid]
trigger=#*#Ghostly hands grasp you.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[FootStomp]
trigger=#*#The tizmak stomps on your foot.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[Gore]
trigger=#*#The beast gores you.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

It worked well enough at the time!
 
I had a Frankenstein version of what you are talking about for Overthere tanks that kept getting snared by the tigers or stuck on the Sarnak Traps. I lost it somewhere and could not find it, but it was something like the link above. If you know or want to try lua, I suggest give it a go, as Lua version can run with many other luas, a macro can only run one at a time. LEM (Lua Event Manager like old MQ2React) might be a great option as well. Please share if you get it nice.
I had this a long time ago, but I thought I put som /timed in there

[Sarnak Trap]
trigger=#*#You have been caught in a sarnak's trap#*#
command=/multiline ; /bct magename //mqp on ; /bct magename //target ${Me.Name} ; /bct magename //alt act 7050 ; /bct magename //mqp off
 
I had a Frankenstein version of what you are talking about for Overthere tanks that kept getting snared by the tigers or stuck on the Sarnak Traps. I lost it somewhere and could not find it, but it was something like the link above. If you know or want to try lua, I suggest give it a go, as Lua version can run with many other luas, a macro can only run one at a time. LEM (Lua Event Manager like old MQ2React) might be a great option as well. Please share if you get it nice.
This is one of the situations that was happening to me. For some reason my Bard wouldn't get stuck but my warrior every time would.
 
I had done something similar with ToV and MQ2Events

Code:
[SpiderWeb]
trigger=#*#You are stuck in sticky webbing!#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[CreepingPus]
trigger=#*#Pus starts to erupt all over your skin.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[ChillingTouch]
trigger=#*#Your body begins to shake with cold.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[AncestorsAid]
trigger=#*#Ghostly hands grasp you.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[FootStomp]
trigger=#*#The tizmak stomps on your foot.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

[Gore]
trigger=#*#The beast gores you.#*#
command=/multiline ; /bct MyMageName //mqp on ; /timed 20 /bct MyMageName //target id ${Me.ID} ; /timed 30 /bct MyMageName //alt activate 7050 ; /timed 105 /bct MyMageName //mqp off

It worked well enough at the time!
Thanks, I'll be using this for sure!
 
Question - CoH MQ Question

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