My cleric keeps getting stuck in combat and won't ever switch to buffs/rebuffs. After a fight he does not get the Soandso has been slain message with XP that all the rest of my toons get. Instead, he keeps thinking he is stuck in combat and never rolls over to buffs/rebuffs or medding.
INI:
[General]
KissAssistVer=11.005
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=5
MedOn=1
MedStart=80
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
CampfireOn=0
CharInfo=Cleric|113|GOLD
DPSMeter=1
ScatterOn=0
Movewhenhit=1
DefaultUI=TRUE
XTSlot=1
GroupWatchCheck=FALSE
DanNetOn=0
DanNetDelay=20
[Buffs]
BuffsOn=1
BuffsSize=16
Buffs1=Divine Reaction
Buffs2=Aura of the Pious|Aura|Aura of the Pious
Buffs3=Aura of Divinity|Aura|Aura of Divinity
Buffs4=Unified Hand of Assurance|Dual|Assurance
Buffs5=Quiet Prayer|Mana|55|!Me
Buffs6=Divine Intermediation|MA
Buffs7=Saint's Unity|Cond12
Buffs8=Veturika's Perseverance|Mana|65|Me
Buffs9=Rallied Greater Guard of Vie|MA
Buffs10=Anticipated Intercession|MA
Buffs11=Shining Fortress|MA
Buffs12=Ward of Righteousness|MA
Buffs13=Curate's Retort|MA
Buffs14=Armor of the Merciful
Buffs15=Jungle Raptor Saddle|Mount
Buffs16=Divine Guardian|MA
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[DPS]
DPSOn=1
DPSSize=1
DPSSkip=1
DPSInterval=1
DebuffAllOn=0
DPS1=Yaulp|99|Cond7
[Aggro]
AggroOn=1
AggroSize=4
Aggro1=Divine Retribution|80|>
Aggro2=Divine Peace|50|>
Aggro3=Sanctuary|Self|30|>
Aggro4=Blessing of Sanctuary|45|>
[Heals]
HealsOn=1
HealsSize=29
Heals1=Divine Resurrection|0|rez
Heals2=Blessing of Resurrection|0|rez
Heals3=Burst of Life|50
Heals4=Seventeenth Rejuvenation|25|MA
Heals5=Dissident Blessing|60|MA
Heals6=Divine Arbitration|35
Heals7=Celestial Rapidity|99|Cond11
Heals8=Healing Frenzy|99|Cond10
Heals9=Channeling the Divine|99|Cond10
Heals10=Ward of Purity|99|Cond10
Heals11=Exquisite Benediction|99|Cond10
Heals12=Flurry of Life|99|Cond10
Heals13=Spire of the Vicar|99|Cond10
Heals14=Battleworn Stalwart Moon Illuminator Breastplate|99|MA|Cond11
Heals15=Focused Celestial Regeneration|85|MA|Cond11
Heals16=Curate's Retort|99|MA|Once|Cond10
Heals17=Sincere Remedy|99|MA
Heals18=Merciful Remedy|99|MA
Heals19=Spiritual Remedy|99|MA
Heals20=Promised Redemption|99|MA
Heals21=Beacon of Life|99|Cond6
Heals22=Sincere Intervention|99|MA
Heals23=Celestial Regeneration|99|Cond4
Heals24=Syllable of Soothing|99|Cond2
Heals25=Word of Greater Restoration|99|Cond3
Heals26=Sincere Remedy|80|!MA
Heals27=Spiritual Remedy|80|!MA
Heals28=Promised Redemption|80|!MA
Heals29=Celestial Regeneration|35|Me
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
XTarHeal=1
XTarHealList=2,3,4
HealGroupPetsOn=0
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
[Cures]
CuresOn=1
CuresSize=5
Cures1=Radiant Cure
Cures2=Ward of Purity
Cures3=Purified Spirits
Cures4=Group Purify Soul
Cures5=Word of Greater Restoration
[Burn]
BurnSize=1
BurnAllNamed=0
Burn1=NULL
UseTribute=0
BurnText=Decepticons Attack
[GoM]
GoMSize=1
GoMSpell1=Dissident Blessing|MA
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
[KConditions]
ConOn=1
CondSize=12
Cond1=${Me.PctMana} > 20 && ${Target.PctHPs} > 20 && ${Group.MainTank.PctHPs} > 80
Cond2=(${Group.Injured[80]} >= 3)
Cond3=(${Group.Injured[75]} >= 3)
Cond4=(${Group.Injured[75]} >= 2)
Cond5=(${Group.Injured[60]} >= 2)
Cond6=(${Group.Injured[50]} >= 2)
Cond7=!${Me.Mount.ID} && ${Spell[Yaulp].Stacks} && !${Me.Buff[Yaulp XVI].ID}
Cond8=${Me.CombatState.Equal[Combat]}
Cond9=!${Me.AltAbilityReady[Divine Arbitration]}
Cond10=${Me.GroupAssistTarget.Named}
Cond11=${Me.GroupAssistTarget.Named} || ${Me.XTarget} > 4
Cond12=!${Me.Buff[Armor of the Merciful].ID} && !${Me.Buff[Focus of Artikla].ID}


