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Problem - Casters are nuking corpses

Joined
Jan 13, 2013
RedCents
667¢
Hello folks!

So my casters are having a problem. I can not seem to get to the bottom of the issue.

As a mob dies, the casters de-target and then immediately re-target the corpse, OR continue to have the corpse targeted with other mobs in camp, and keep blasting nukes for anywhere from 1 to 10 seconds. They eventually re-target a new mob that is in camp and begin nuking. But by this time, the pets and tank have the mob to 70% or so. Feels highly inefficient.

I have been messing around with DPSinterval=, but that does not seem to fix the problem.

Any help will be greatly appreciated.

Regards
 
You can set CastingInterruptOn=1, and it should interrupt casting anytime you have a corpse on target. You need to make sure your casters are assisting the MA of the group, I have seen this happen, because of characters assisting the wrong group member/MA. When a mob dies everything starts over and the first thing that happens is /assist YourMainAssist, then /attack or nuke.
 
Have you not heard of the Zombie Apocalypse? OF COURSE they are nuking the corpses. How else can you make sure they will stay dead. You should watch the documentary "The Walking Dead." It is a love story about some people that love to whack zombies. Your casters are jusssst fine. <<Smiles>>

Playbetter
 
I've noticed mine to that when the GOM has fired and the mob is already dead. They'll keep trying to cast it until GOM fades. Is that what's happening?
 
Problem - Casters are nuking corpses

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