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Idea - Called Assist feature

Joined
May 22, 2015
RedCents
3,467¢
An idea I'm mulling around and thinking of implementing is a "called assist" mode.

In called assist mode, the maintank would do something like "/bcga /kisskill${Target.ID}" when they start tanking a mob
/kisskill would work similar to /switch
toons in this mode would not /assist MT automatically.

Reasons for this:
* I don't like how jittery bot's targetting are assisting every second, especially when MT is a real person targeting things that aren't being killed. To me this a dead give-away you're using MQ2
* I like to be able to control when bot's engage and disengage a mob, sometime you need to start killing something when it's 100%, sometimes you want to wait till the mob is in camp before killing the mob at 95%, sometime you need them to disengage
* You could split your group's dps if needed
* once this implemented, should be trival to setup a paladin to "mez" with challenge for honor, keeping agro on multimob pulls.

Any thoughts on this? Would any of this be doable today without code changes to Kiss? anybody else interested in this?
 
try /backoff it shuts off all melee and dps until you send the command again
 
This wasn't that hard to implement, just combined a bit of assist and Event_Switch. Probably only like a 1 in 3 chance this messes something up :)

/switch spawnid
 

Attachments

So that's a git diff file. If you had git installed, you could do "git apply called_assist_diff.txt".
In the file, lines removed are preceded by minus and lines added are prefixed by plus. So you could manually apply it yourself by adding and removing those lines.

But the most "noob" friendly way is you can just use my version here where I have all my changes and you can just download the full modified kissassist.mac: http://www.redguides.com/community/...ard-BurnOn-LateEvals-BuffByClass-CalledAssist
 
There is an issue with this with melee when CalledAssist=1, and /switch id called after they have already engaged a target. They will switch but won't attack the next target...

I really like have my dps melee with AssistAt=100 though.
 
Idea - Called Assist feature

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