Hi
I was wondering if there is a way to edit the label and/or command lines of a particular button via a macro / command. Something close to this was asked very early in this thread about being able to read the pressed/unpressed status of the button, and it was suggested to use sic's hotkeys.
But, lets suppose I have a simple macro that casts invis and also breaks invis. If my char is invis, then the button label could read "Break Invis' and conversely, if my char is not invis, then the label can be changed to "Cast Invis". Although this is a simple example and may be done through other means, or by two distinct hotbuttons, it gets more cumbersome if the choices are more than 2.. like suppose I want to cycle through all stances a merc can be set one by one. Or suppose your hotkey triggers a /doability that increments or decreases the value of an int variable. I'd like to change the label each time to reflect the currrent value of the variable so that the macro is more intiutive.
I tried to do this manually by altering the ini file directly, but it doesnt seem to work that way.. or.. the ini command isn't equipped to do what I want it to do.
Thanks!