/if (${Group} && ${Select[${2ndPart},Endgroup,Managroup]}>0) {
/if (${2ndPart.Equal[Endgroup]}) /call RegenOther "${1stPart}" Endurance ${3rdPart} 0
/if (${2ndPart.Equal[Managroup]}) /call RegenOther "${1stPart}" Mana ${3rdPart} 0
/if (${Macro.Return.Equal[TRUE]}) /goto :SkipBuff
}
| Combat check to skip all buffs but mana regen
/if (${DebugBuffs}) /echo \atDEBUGBUFFS CheckBuffs Skip if Combat:${CombatStart} Aggro:${AggroTargetID} IDied: ${IAmDead} ReadBTimer: ${ReadBuffsTimer}
/if (${AggroTargetID} || ${CombatStart} || ${IAmDead} || ${ReadBuffsTimer}) /goto :SkipBuff