Worked like a charm, thanks!View attachment 50320 configuration, windows *my set is default*, peer groups (all, group, zone, other). These are your dannet "peers".
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Worked like a charm, thanks!View attachment 50320 configuration, windows *my set is default*, peer groups (all, group, zone, other). These are your dannet "peers".
2.6.8
- Update /target button to specify pc
yeah, its below!Anyone have a property for which auras you have up?
Me.Aura
not there anymore, it uses init.Lua in the boxhud folderwhere is the boxhud.lua file thats supposed to be dropped into the lua folder along with the boxhud folder?
I can't run Boxhud anymore. When I type /lua run boxhud, I get the following prompt:
View attachment 53842
And after I click "Install", I get the following error:
View attachment 53843
I'm on Test server. Anyone know a fix?

Hi Sic, thanks for the reply.you didn't mention if you checked the FAQ and followed those instructions or not
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Utility - Boxhud - Extra info
www.redguides.com
View attachment 53854
There's a few other things you can try, https://www.redguides.com/community/resources/maui-muleassist-ui.2207/field?field=faq has a more complete list of stuff.Hi Sic, thanks for the reply.
I did check the FAQ and verified that I had the VC Redist package installed from Microsoft.
My PackageMan appears to be version 2.1.1697887905, so I think that's the latest version?
For the last QA, I'm not quite sure which command I need to manually run, it just says "something similar to".
unless something has broken, that is what it does.Recommendation for BoxHUD
Color the player name and have it in ( ) based on Invis type
Example Invis undead = (toon Name) light blue color
Invis normal = (toon Name) dark blue color
Invis both = (toon Name) green
unless something has broken, that is what it does.
IVU you have to setup a property for yourself as that isn't visible from the spawn data which is what it uses for invis.
there's also invisdisplay lua from sic specifically for invis.
ahh, that is the problem then. I need to setup that property for IVUunless something has broken, that is what it does.
IVU you have to setup a property for yourself as that isn't visible from the spawn data which is what it uses for invis.
there's also invisdisplay lua from sic specifically for invis.
Automated update: 5bd4c43540a3245b1175bdf6e25414f146969977
2.7.0
- Add new lock/unlock button to lock window movement and save window position and size
- Window position will save when locking the window position
Check this show title bar setting on the config tab, then you can collapse it.Would it be possible to add the ability to fold up the window? I think it is the accordion control? I like to get the windows in a stack, and only unfold the actual window I want to see at the moment. Thanks for a great resource!



/dex #botName# /bct MyEnchanter //multiline ; /enc pause on ; /timed 10 /stopcast ; /timed 20 /target #botName# ; /timed 30 /useitem "Visage of the Valkyrie" ; /timed 50 /enc pause off
For those who ever run into this issue themselves, the answer isI'm making an 'Illusions' Tab for my group Driver character to be able to tell my enchanter to turn different group members into anything I want, and also to be able to tell each individual character to drop their illusion so I can put something else on them.
View attachment 58350
Question 1:
Is there a way to include a Scroll function, or do I need to create like 10 different Illusion pages to handle the 75ish illusions?
Question 2:
Is there a way to handle this command in a way that it will still target the Driver character when the command is issued? Currently, it doesn't work on the driver character, only on the bots.
Code:/dex #botName# /bct MyEnchanter //multiline ; /enc pause on ; /timed 10 /stopcast ; /timed 20 /target #botName# ; /timed 30 /useitem "Visage of the Valkyrie" ; /timed 50 /enc pause off
/noparse /dex #botName# /dex EnchanterName /multiline ; /enc pause on ; /timed 10 /stopcast ; /timed 20 /target pc ${Me.Name} ; /timed 30 /useitem "Visage of the Valkyrie" ; /timed 50 /enc pause off
i.. really don't think i have any desire to help people scroll boxhud to so many columns like that lol. if you want to, you can search the code for ImGuiTableFlags probably and find a horizontal scroll flag which might do the trick.For those who ever run into this issue themselves, the answer is
Code:/noparse /dex #botName# /dex EnchanterName /multiline ; /enc pause on ; /timed 10 /stopcast ; /timed 20 /target pc ${Me.Name} ; /timed 30 /useitem "Visage of the Valkyrie" ; /timed 50 /enc pause off
Although still curious about a scroll feature. TY
It has a hardcoded (i think.. i suppose it might be doing something more dynamic too but doubt it) short list of known TLOs that i just kinda added to try and protect people from observing something that doesn't exist and breaking running macros on toons when dannet parses those TLOs.I am trying to add the CWTN mode from the library and it gives the following error:
View attachment 58243
2.7.1
- Truncate numbers in netbots properties
Automated update: dfc282df9b5193f814b27150e6081e448eeea3e2
