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Bug - Bots Engage Melee When Within Leash Rage Regardless of Mob Health

Joined
Dec 30, 2010
RedCents
44¢
My toons assist as soon as the mob is within leash range, even when the mob is at 100% health. Attached is an INI for my rogue. I have changed the tank and puller name, but I assure you that they are set correctly. Any ideas?

Rich (BB code):
[Settings]
DoMelee=FALSE
DoHeals=TRUE
DoBuffs=FALSE
DoDebuffs=FALSE
DoEvents=FALSE
DoCures=FALSE
DoPull=FALSE
DoPet=FALSE
DoSit=FALSE
DoLoot=FALSE
DoFW=FALSE
DoForage=FALSE
ForageIni=forage.ini
DoAfk=FALSE
DoMount=FALSE
MountCast=
MasterList=Netbots
TankName=My tank's name
PullerName=My tank's name
Radius=100
ZRadius=100
SitAggroRadiusCheck=75
SitManaPct=0
SitEndurPct=95
AfkMessage=Not now, thanks
DeathSlot=FALSE
NetworkINI=
TraderName=
FollowDistance=20
FollowStick=20 hold uw
GoMNuke=
DoRez=TRUE
RezMinPct=96
RezAcceptCall=FALSE
RezGiveUpSeconds=6000
PetCast=
PetAggro=FALSE
PetAssist=0
PetFoci=
PetShrink=TRUE
PetShrinkSpell=
SummonFood=
SummonDrink=
DoAA=FALSE
AAAnnounce=
AAtoNormal=FALSE
AAWarning=90
AABank=0
AAVerbose=FALSE
[Melee]
OffTank=FALSE
ACLeash=50
ACAssistPct=95
ACManaPct=0
ACAnnounce=/bc
ACMeleeCmd=/melee plugin=1
ACBefore=
ACAfter=
ACPetEnrage=TRUE
[AdvHeal]
AHCount=0
AHNewFormat=0
AHAllowDismount=TRUE
[AdvDebuff]
ADCount=0
ADNewFormat=0
ADMobMax=20
ADCheckTime=2
ADAggroOnly=0
ADHold=0|1|1|   1=on 0=off|Debuff spell #|Time to wait for debuff|
[AdvBuff]
ABCount=0
ABNewFormat=0
[AdvEvent]
AECustom1=
AECustom2=
AECustom3=
AECount=0
AENewFormat=0
[AdvPull]
APCheckTime=0
APRadius=40
APMobMax=1
APScript=
APPath=
APRetPath=
APBefore=
APAfter=
APAnnounce=
APRetries=1
[AdvCure]
AQCount=0
AQNewFormat=0
 
Re-update your MQ2 compile with the RGupdater. Lasts nights was wonky. We had to reupload a new one. If it is still happening after the update please let woobs know.
 
Last edited:
Still happening after update.

UPDATE:
Sometimes, it is working correctly and what I see in EQBC from the toons is:
Rich (BB code):
Meleeing: -[ MOB NAME ]-

When they attack before the ACAssistPct=95, I see this in EQBC:
Rich (BB code):
Setting - Domelee TRUE & Attacking
Meleeing: -[ MOB NAME ]-
 
Last edited:
The following code from modbot.inc, line 345 is what is making them attack before ACAssistPCt=95:
Rich (BB code):
/if (${MsgText.Left[7].Find[attack]}) {
      /bc Setting - DoMelee TRUE & Attacking
      /varset ACState 100
      /varset DoMelee TRUE
      /if (!${MsgText.Arg[2].Length}) /varset MsgText ${MsgText} ${Me.CleanName}
      /call AdvCombat ${If[${MsgText.Arg[2].Length},${MsgText.Arg[2]},]} ${If[${MsgText.Arg[2].Length} && ${MsgText.Arg[3].Length},${MsgText.Arg[3]},]} ${If[${MsgText.Arg[2].Length} && ${MsgText.Arg[3].Length} && ${MsgText.Arg[4].Length},${MsgText.Arg[4]},]}
      /return
   }

Is this supposed to be firing or am I missing a setting somewhere else to prevent this from prematurely engaging the mob in melee?
 
RESOLVED

One of my toons had a custom announcement for ACAnnounce in the Melee section:
Rich (BB code):
ACAnnounce=/bc ATTACKING < %T >

It was the word ATTACKING that was driving all of the bots to enter melee. I deleted that custom announcement and no longer have any issues. Sorry for the false alarm.
 
Bug - Bots Engage Melee When Within Leash Rage Regardless of Mob Health

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