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    Frostreaver

Problem - berserker holys

Joined
Nov 6, 2016
RedCents
30¢
They have my serker burning after fight when his burns are up I don't understand why it is cause Ka don't even have any set up to burn
 
[MQ2Melee]
battleleap=0
bloodlust=12
cripple=60
cryhavoc=5
disarm=0
downflag0=1
downflag1=1
downflag2=1
enrage=0
facing=1
frenzy=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=0
holyflag16=1
holyflag17=1
holyflag18=0
holyflag19=0
holyflag20=1
holyflag21=1
holyflag2=1
holyflag3=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
infuriate=1
kick=0
melee=1
opfrenzy=0
petmend=20
petrange=75
plugin=1
pothealfast=30
provoke1=18205
provokeend=20
provokemax=1
provokeonce=1
ragevolley=0
rallos=0
resume=20
slapface=7
standup=1
stickbreak=1
stickmode=1
stickrange=75
stun1=18205
synergy=0
vigaxe=0
downshit0=/if (!${Me.Invis} &&${Me.CombatAbilityReady[Breather]} && ${Me.PctEndurance} <19 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance} > 25) /disc Breather
downshit1=/if (${doBurn} && (${SpawnCount[npc radius 60 zradius 75]} <= 1) ) /varset doBurn 0s
downshit2=/if (${Me.Pet.ID}) /pet get lost
holyshit0=/if (${Cast.Ready[Vengeful Taelosian Blood Axe]}) /cast item "Vengeful Taelosian Blood Axe"
holyshit1=/if (${Melee.Combat} && (${FindItem[Vengeful Taelosian Blood Axe].Timer} > 16) && !${Me.Song[Strike of Savagery].ID} && !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Avenging Flurry Discipline]} && !${Me.Song[Frenzied Resolve].ID}) /casting "Blinding Fury" alt
holyshit10=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.AltAbilityReady[Savage Spirit]}) /casting "Savage Spirit" alt
holyshit11=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Cascading Rage]}) /casting "Cascading Rage" alt
holyshit12=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Reckless Abandon]}) /casting "Reckless Abandon" alt
holyshit13=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Furious Rampage]} && ${Me.XTarget} == 1 ) /casting "Furious Rampage" alt
holyshit14=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && ${Me.CombatAbilityReady[Brutal Discipline]}) /disc Brutal Discipline
holyshit15=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Brutal Discipline]} && ${Me.AltAbilityReady[Glyph of the Cataclysm]}) /casting "Glyph of the Cataclysm" alt
holyshit16=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && !${Me.CombatAbilityReady[Brutal Discipline]} && ${Me.CombatAbilityReady[Avenging Flurry Discipline]} ) /disc Avenging Flurry Discipline
holyshit17=/if (${Melee.Combat} && ${Me.AltAbilityReady[Communion of Blood]} && ${Me.PctEndurance} <7 && ${Me.PctHPs}>70) /casting "Communion of Blood" alt
holyshit18=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Frenzied Resolve]} && ${Me.PctHPs}<=90) /multiline ; /bc ROOTED - Frenzied Resolve ; /disc Frenzied Resolve
holyshit19=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Open Wound]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Amplified Frenzy]} && !${Me.Buff[Amplified Frenzy Effect].ID} && ${Me.PctHPs}>90) /disc Open Wound
holyshit20=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Amplified Frenzy]} && !${Me.Buff[Amplified Frenzy Effect].ID} && ${Me.PctHPs}<=90) /disc Amplified Frenzy
holyshit21=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Prior Retaliation]} && ${Me.PctHPs}<=90) /disc Prior Retaliation
holyshit99=/if (${Melee.Combat} && !${Me.Song[Killing Spree].ID} && ${Me.AltAbilityReady[Battle Stomp]}) /casting "Battle Stomp" alt
holyshit2=/if (${Melee.Combat} && ${Me.AltAbilityReady[Juggernaut Surge]} && (${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Juggernaut Surge" alt
holyshit3=/if (${Melee.Combat} && ${Me.AltAbilityReady[Fundament: Second Spire of Savagery]} && (${doBurn} || ${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Fundament: Second Spire of Savagery" alt
holyshit4=/if (${Melee.Combat} && ${Me.AltAbilityReady[Rampage]} && (${SpawnCount[npc radius 60 zradius 75]} == 1) && (!${Target.Named} || !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]})) /casting "Rampage" alt
holyshit5=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Arcblade]} && (${SpawnCount[npc radius 45 zradius 75]} == 1)) /disc Arcblade
holyshit6=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Bubbling Rage]} && !${Me.Song[Bubbling Rage Effect].ID}) /disc Bubbling Rage
holyshit7=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Phantom Assailant]} && (${Target.CurrentHPs}>80 || ${Target.Named}) && ${Me.PctEndurance} > 15) /disc Phantom Assailant
holyshit8=/if (${Melee.Combat} && ${doBurn} && ${FindItem[Tideworn Coat of Carnage].Timer}==0) /casting ###PUT YOUR CHEST CLICK HERE### item
holyshit9=/if (${Melee.Combat} && ${doBurn} && ${Me.CombatAbilityReady[Ancient: Cry of Chaos]} ) /disc Ancient: Cry of Chaos
stickcmd=loose
version=7.050
[MQ2Twist]
Delay=33
Quiet=0
Adjust=1
Recast=0
21_CastTime=0
21_ReCastTime=0
21_Name=DISABLED
21_Slot=DISABLED
22_CastTime=0
22_ReCastTime=0
22_Name=DISABLED
22_Slot=DISABLED
23_CastTime=0
23_ReCastTime=0
23_Name=DISABLED
23_Slot=DISABLED
24_CastTime=0
24_ReCastTime=0
24_Name=DISABLED
24_Slot=DISABLED
25_CastTime=0
25_ReCastTime=0
25_Name=DISABLED
25_Slot=DISABLED
26_CastTime=0
26_ReCastTime=0
26_Name=DISABLED
26_Slot=DISABLED
27_CastTime=0
27_ReCastTime=0
27_Name=DISABLED
27_Slot=DISABLED
28_CastTime=0
28_ReCastTime=0
28_Name=DISABLED
28_Slot=DISABLED
29_CastTime=0
29_ReCastTime=0
29_Name=DISABLED
29_Slot=DISABLED
30_CastTime=0
30_ReCastTime=0
30_Name=DISABLED
30_Slot=DISABLED
31_CastTime=0
31_ReCastTime=0
31_Name=DISABLED
31_Slot=DISABLED
32_CastTime=0
32_ReCastTime=0
32_Name=DISABLED
32_Slot=DISABLED
33_CastTime=0
33_ReCastTime=0
33_Name=DISABLED
33_Slot=DISABLED
34_CastTime=0
34_ReCastTime=0
34_Name=DISABLED
34_Slot=DISABLED
35_CastTime=0
35_ReCastTime=0
35_Name=DISABLED
35_Slot=DISABLED
36_CastTime=0
36_ReCastTime=0
36_Name=DISABLED
36_Slot=DISABLED
37_CastTime=0
37_ReCastTime=0
37_Name=DISABLED
37_Slot=DISABLED
38_CastTime=0
38_ReCastTime=0
38_Name=DISABLED
38_Slot=DISABLED
39_CastTime=0
39_ReCastTime=0
39_Name=DISABLED
39_Slot=DISABLED
40_CastTime=0
40_ReCastTime=0
40_Name=DISABLED
40_Slot=DISABLED
[MQ2Rez]
Soundfile=C:\Users\Hutto\Downloads\MQ2\MQ2\Release\mq2rez.wav
Accept=1
 
taking a guess and saying... you copy and pasted this with out really looking at it. May want to look it over some to see what it is you are telling the plugin to do.

Rich (BB code):
holyshit8=/if (${Melee.Combat} && ${doBurn} && ${FindItem[Tideworn Coat of Carnage].Timer}==0) /casting ###PUT YOUR CHEST CLICK HERE### item

that for instance bears a little bit of attention.

Rich (BB code):
holyshit0=/if (${Cast.Ready[Vengeful Taelosian Blood Axe]}) /cast item "Vengeful Taelosian Blood Axe"

pretty sure that is the epic

Rich (BB code):
/varset doBurn 0s

and

Rich (BB code):
${doBurn}

I assume these are tied to a macro, and are turning the variable on and off.
 
Problem - berserker holys

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