• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Guide - Beastlord Tips, Tricks, Burns

beastdaddy

Active member
Joined
Feb 12, 2011
RedCents
108¢
Best box for Beasts are Druids for healer due to added nuke auras and other adps they add. Then for CC I would roll a chanter or Bard. Bard is slightly higher dps but I really like the Chanter myself because between twincast,haze, and the new Night's Endless Terror it adds a ton to the beast in both dps and healing (Proc from Nights Endless Terror is amazing for classes with healing aa's) Since the pet changes I use pet to tank and molo namers in TDS/TBM all the time with just a cleric merc and pet tanking. One big hint to making your pets better is to gear them with attuneable gear. I use CoTF tradeskill gear. Arms and Legs add Ferocity and Cleave to your pet, Belt adds more haste to get to max haste amount or closer to it without a bard. Then depending on what mats I have I will use BP,Wrists,Helm, and boots. These add like 2k+ raw HP per piece plus over 100 ac per piece. Then I use the knight tradeskilled one handers with the rune procs. They can dual wield them and the proc helps both surviveablity and agro management for your pet. To max DPS you will need to keybind. I have my 5 nukes plus my dps spam key, pet attack key, Clamor/Focused clamor of claws depending on your situation. Then I use this for burns.

So I'll just generally share what I think about our burns cause I find it best to understand why something works more than just "do this cause it's best." If you don't care why then just scroll down to the " * * * "

Our burns are heavy in two areas Hundred Hands and Hit Mod %'s
Spirit Frenzy is faster than RF, but RF hits our pet. Pretty much everything else is based around this idea.

Beastial Alignment doesn't land on our pet and is more damage overall anyways so ideally it goes with Spirit Frenzy because that's when you'll but swinging the most, unless it's up with the raids main burn so it'll go with RF cause you want to RF the group more than you want to spirit frenzy yourself.

Frenzied Swipes increases the rate at which we can use Feral Swipe, so you want to use it with our largest hit mod (Beastial Alignment.)

Savage Rage lands on our Pet and is the second best hit mod % we have so ideally it'll go with RF but mostly it's hit right after BA in the burn line up because Spirit Frenzy is longer than BA and you can hit RF after Spirit Frenzy or vise versa and it will end just about the same time as SR.

Bloodlust is a massive proc mod, so you want to hit it when you're swinging the most (Spirit Frenzy.)

First Spire will add 42 to each hit, regardless of crits so you also want to hit it when you're swinging the most (Spirit Frenzy.)

Reflexive Rending will go with our highest hit mod because it's a set number of hits and you want to hit as hard as possible (Bestial Alignment)

Ferociousness kind of fills in the gaps, it is less than Savage Rage but more than Group Bestial Alignment so it can go after SR in a sustained burn or it can go with RF rather well because they have the same duration for when SR is down and a burn comes up.

Group Bestial Alignment is a long duration low hit mod %, so it's nice to hit either after Ferociousness on a longer sustained burn or when you're clearing out adds/a mini boss.

Glyph and 7th don't stack and 7th doesn't stack with IoG if you ever get that so they are hit in succession in your main burn.

Breastplate can be hit at any time whenever the timer is up, because you want to get the most value from it and it never crits and doesn't get focused or modified by anything. It's damage is always the same and it's proc amounts are also always the same.

Bestial Bloodrage is so long I would just hit it whenever it's up as well, it is effected by RF and slight by SR though with SR you likely lose the lower hit mod but because of the duration it's probably not worth worrying about.

That all being said this is what I do

* * *

In a single sustained burn like the second one off in Arx:
I hit RF + BA + Frenzied Swipes + Beastial Bloodrage + Glyph
When RF fades I hit Spirit Frenzy + Bloodlust + First Spire
When BA fades I hit SR
When Glyph fades I hit 7th
When I SR fades I hit Ferociousness
When Ferociousness fades I hit GBA

In a raid that varies on when burns can be I tend to do this
Spirit Frenzy + BA + Bloodlust + First Spire
SR when BA fades

I save RF for the raids main burn, and depending on what hit mods are up I hit the biggest one, for me this is mostly Ferociousness because I tend to not hold on to SR or BA. Other raid teams might be able to use RF more than once per event but I only ever have a chance to use it once which is why I save it for when the group is going to burn.

GBA I'll hit in sort of the inbetween phases when a burn is coming up in under 8 mins (SR recast timer.)

If you "really" only wanted to burn using hotkeys then I'd probably do this

Key one
Spririt Frenzy
BA
Bloodlust
1st spire
Frenzied Swipes

Key two
SR
RF

Key three
Ferociousness

Key Four
Bestial Bloodrage
TDS Breastplate

Key 5
GBA

Taste of Blood's recast timer is less than it's duration, you can add it to your pre raid buffs instead of using it in a burn key.

Reflexive Rending I think has more value when used for it's endurance which isn't much but if you're recovering a raid I think it'll help your grp more to get a little endurance rather than a very very minimal amount of damage in a burn.

Hope this helps and I am going to make a post to hopefully get stickied and hopefully more will post more proper burn orders on other classes.

Please Sticky This if possible.
 
I think if we can get a few more like this from members, that we can sticky a wiki of the various ones....
 
Love the explanation as to why this with that...And since we opened the door to combat....

Here's a bit on spell DPS.
Been working this alot lately, and if done correctly how, what, and in what order can make a huge difference in DPS output.
I like to use the following spell in general.
Rich (BB code):
A) Growl of the Leopard: Insta cast, global refresh only, 1 min duration  (you and your pet, increasing melee damage by 20 percent, healing 653 health every six seconds and increasing your maximum hit points by 5286 for up to 1 min)
B) Dichotomic Fury: 0.5 cast, 60 sec refresh, 6sec duration (adds HP, Mana, and Endurance, increasing your damage mitigation and weapon speed, and increasing the chance for you and your pets to perform flurries of attacks)
1) Frozen Miasma: 0.5 cast, 4.5 sec refresh ( increases the target's hate, and strikes it with cold and poisonous venom)
2) Visoracius' Maelstrom: 0.5 cast, 12 sec refresh (damages them with poison, disease, and ice attacks. One of the three attacks will be repeated immediately)
3) Krenk's Feralgia:  3 cast, 18 sec refresh (Infuses your pet with offensive and regenerative power and summons animals to fight at its side)
4) Kreig's Bite: 0.5 cast, 30 sec refresh (Inflicts your target with a poisonous bite, dealing 9715 damage)
5) Kromtus Lance: 0.5  cast, 30 sec refresh (Strikes your target with sharp shards of ice, causing 7823 damage)
6) Kromrif Lance: 0.5 cast, 30 sec refresh (Strikes your target with sharp shards of ice, causing 6757 damage)

Now Most people would set it up and just cast them down the line, and for many short fights, that would do just fine (A,B,3,2,1,4,5,6), but if your fight is going to run more than maybe 30 sec, you might want a bit more "sustained" spell DPS.
In order to do this you almost have to "weave" your spells. So what ive come up with is this, After i cast the 2 combat buffs (A & B), I go into a bit of a pattern (1, 2, 1, 3, 1, 4, 1, 2, 1, 5, 1, 6, repeat)
Been working with Jimbob on the MQ2AFNuke Plugin to get this to cycle right, and it works fairly well. When trying it with KA it doesn't work quite as well, but does ok.

Here's my DPS section for the BST if you want to try this (let me know what you think).

Rich (BB code):
[DPS]
DPSOn=2
DPSSkip=0
DPSInterval=2
DPS1=Growl of the Leopard Rk. II|99|Once
DPS2=Dichotomic Fury|98|Once
DPS3=Frozen Miasma|97
DPS2=Visoracius' Maelstrom|96
DPS3=Frozen Miasma|95
DPS4=Krenk's Feralgia|94
DPS5=Frozen Miasma|93
DPS6=Kreig's Bite|92
DPS7=Frozen Miasma|91
DPS8=Visoracius' Maelstrom|90
DPS9=Frozen Miasma|89
DPS10=Kromtus Lance|88
DPS11=Frozen Miasma|87
DPS12=Kromrif Lance|86

Hope this helps some of yous with your BSTs.
 
personally I would love to see a rogue and a zerker one! oh oh and a pally too!
 
Lol Raz....Pally?.......It would take a lot for me to switch from SK to Pally.....Not sure why anyone would choose Pally over Sk or Warrior :)
 
heh , love my pally. Brings in addition healing/curing. Though I still think Pals get screwed with the level limit on stun.
 
Rich (BB code):
Glyph and 7th don't stack and 7th doesn't stack with IoG if you ever get that so they are hit in succession in your main burn.
Sorry but what is "7th" and "IoG"?
I'm probably missing something easy, but can't seem to figure these out.
 
Lol Raz....Pally?.......It would take a lot for me to switch from SK to Pally.....Not sure why anyone would choose Pally over Sk or Warrior :)

I feel like my pally has a lot more survivability than my SK and more fun than warrior although I'll admit all my box armies roll with warrior because they're just beast
 
Necro (sorry not sorry), is there any functional difference between dual wielding and 2h for beastlord? I'm assuming dual wielding is still better.
 
Necro (sorry not sorry), is there any functional difference between dual wielding and 2h for beastlord? I'm assuming dual wielding is still better.

Curious to know the answer to this too. Recently added a BST to my group and am fairly ignorant on them. Would prefer to use a 2h because it's easier to farm a wep (one instead of two) and I also think they look cooler, haha.

But, if dual wield out performs 2h by an appreciable amount l, obviously I will go that route.
 
I can tell you that the TBM raid 2hb was parsed extensively by a few bl in my guild, and its not on par with 2 single handed weapons. That was 23 delay, then new monk/bst 2her is now 25 delay (ratio might be better, could be worth picking up, and testing if one is rotting). As far as burns are go, you're pretty much spot on (considering you wrote this when TDS was current if I'm understanding correctly). Currently, there's 2 changes one would want to make it his burn setup; as of EoK.
Firstly, now that we have Dichotomic Fury, best to lead with that, and roll into AA/discs/spamming. When Dicho fades, hit RF. By the time Ruuabrii's fades Dicho should be just about back up, mash it again! After if fades, hit Forceful Rejuve and cast it again! This will get the group 1:30sec of HHE + Flurry mod, instead of just 45sec.
Secondly we have to use our horribly inefficient DoTs now. Best to use after GoM proc. Its okay, imo, to wait a few cast cycles to re apply DoTs, but never do that for Dicho, its just too important. Although Dicho is quite the mana hog as well, just be vigilant with self canni, and single shot (self) paragon
 
I still don't use DoTs unless the named is up forever. The cooldown it places on all spells is a PITA you can twist them in when you hit the cooldown on all 5 spells at once. Bloodlust is no longer needed to be on the main burn what so ever best off to have it as a filler now to fuse into other discs even more so with the silly procs they gave EoK Weapons. As far as a 2 hander goes I now only use them when tanking group content. I used to use them for the superior procs and when I wrote the the added spell damage proc which they removed from the weapons. As far as Dicho is concerned you are spot on. I did add our new spell proc disc into my first burn set to benifit from Glyph while I am running it. And what the fuck I will release my biggest secret to ya'll and PRAY it doesn't get nerfed. Go back to Underfoot and get yourself a raid BP. It has a reduced cooldown effect for Empathic Fury. And while this is an old disc with the BP on it brings the reuse timer to 3 minutes and it lasts for a minute. This AMAZING for high sustained on events and grouping as it is 50% Damage mod,400%^ minimum damage mod, and 100% chance to crit mod. You can now cycle through BA burn go to EF go to GBA go to EF go to Ferociousness go to Savage Ragee to finish and if the event is still going back to BA. If this gets nerfed let me say now fuck you daybreak. Oh and to make equiping easy I make a macro key to bardswap the BP in, live 2 click emp fury, then bardswap current lvl BP back in.
 
Beastdaddy, I never have enough thanks to send your way. I will make sure I get some your way tomorrow.
 
...One big hint to making your pets better is to gear them with attuneable gear. I use CoTF tradeskill gear. Arms and Legs add Ferocity and Cleave to your pet, Belt adds more haste to get to max haste amount or closer to it without a bard. Then depending on what mats I have I will use BP,Wrists,Helm, and boots. These add like 2k+ raw HP per piece plus over 100 ac per piece. Then I use the knight tradeskilled one handers with the rune procs. They can dual wield them and the proc helps both surviveablity and agro management for your pet...

Dimensional warrior gear? Chronomagic Axe?

Are these still the go to items for equipping pet, or is there a better alternative now?
 
Not sure if there is new TS armor and weapons as I still just use these as they are relatively cheap and easy to make.
 
Dimensional warrior gear? Chronomagic Axe?

Are these still the go to items for equipping pet, or is there a better alternative now?



Yes. unless you can afford to put castaway gear on pet lol.

I'm not positive but I think they nerfed gearing of no drop items on pet in the last 2 years? Or else I'm sure you could equip all the EoK group gear on pet possibly?
 
Be on the look out while this is still almost 100% correct I will be working on a new rewrite and be adding new stuff for RoS once it opens up as I have no desire to do it in Beta =). So be on the lookout and just an FYI alot of my high end guild friends say tons of top raid guilds are looking for quality beasts and this guide just as it stands will get you into a raid guild past dps checks.
 
Nothing much changed to be honest. Our super dot thing only works with 2 other beasts in raid discs are cookie cutter minus the dot disc. =P. The BP from underfoot and Emp Fury tip is worth the price of admission =P. That and being away from game for that long due to a bullshit ban and then finally getting back to par only to have the wife fall ill with seizures has slowed progress bud =).
 
Guide - Beastlord Tips, Tricks, Burns

Users who are viewing this thread

Back
Top
Cart