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Question - Bard Mezzing

Doingbigthings

Active member
Joined
Aug 16, 2017
RedCents
27¢
I was messing around with the bard today and I decided to start using it to mez mobs, the issue I'm having is after I mez the mobs the bard doesn't return back to twisting songs. The bard will mez mobs again if more than 4 are pulled but my normal twist wont start back up any suggestions? I do get the message in MQ window saying continuing normal twist but its not actually starting my songs back up

[General]
KissAssistVer=10.0.6
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=10
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
TwistOn=1
TwistMed=9
TwistWhat=10 1 2 3 4 5 6 7 1 2 3 4 5 6 7
CastingInterruptOn=0
MiscGemLW=0
MiscGemRemem=1
CharInfo=Bard|105|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
ConditionsOn=0
[Buffs]
BuffsOn=1
Buffs1=Selo's Sonata|me
Buffs2=Aura of Sionachie|Aura
Buffs3=Rallying Call|endgroup|25
Buffs4=Dichotomic Psalm|managroup|60
Buffs5=Rallying Call|end|25
Buffs6=Tune Stuck in Your Head
Buffs7=Fierce Eye
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=5
PowerSource=NULL
BuffsCOn=0
BuffsSize=20
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=0
MeleeDistance=75
StickHow=loose
AutoFireOn=0
MeleeTwistOn=0
MeleeTwistWhat=Continuous
UseMQ2Melee=0
[AE]
AEOn=1
AERadius=40
AE1=Vainglorious Shout|1|Single
AE2=Burn|4
AE3=Fading Memories>80
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AESize=10
[DPS]
DPSOn=2
DPSSkip=20
DPSInterval=2
DPS1=Selo's Kick|93
DPS2=Boastful Bellow|94
DPS3=Lyrical Prankster|95
DPS4=Banestrike|96
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPSCOn=0
DPSSize=20
[Aggro]
AggroOn=1
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
AggroSize=5
[Pull]
PullTwistOn=0
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullMeleeStick=0
UseWayPointZ=0
PullRadiusToUse=90
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHeal2=0
HealGroupPetsOn=0
HealsCOn=0
HealsSize=5
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
CuresSize=5
[Mez]
MezOn=1
MezRadius=40
MezMinLevel=60
MezMaxLevel=108
MezStopHPs=90
MezSpell=NULL
MezAESpell=Wave of Torpor|4
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Funeral Dirge|Mob
Burn2=Song of Stone|mob
Burn3=Fundament: Third Spire of the Minstrels|Me
Burn4=Cacophony|Mob
Burn5=Quick Time|Me
Burn6=Fierce Eye|Me
Burn7=Bladed Song|Mob
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnCOn=0
BurnSize=15
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=98
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[MySpells]
Gem1=Fjilnauk's Spiteful Lyric
Gem2=War March of Jocelyn
Gem3=Rytan's Reckless Renewal
Gem4=Arcane Melody
Gem5=Aria of Maetanrus
Gem6=Chorus of Sionachie
Gem7=Pulse of Sionachie
Gem8=Wave of Torpor
Gem9=Nilsara's Aria
Gem10=Silisia's Lively Crescendo
Gem11=Dichotomic Psalm
Gem12=Aura of Sionachie
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell=NULL
[GMail]
GMailHelp=Events
GMailEvent=NULL
GMailOn=0
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
GMailSize=5
 
bard mez is still goofy will pull say 6 mobs bard will ae mez then go thru and single target mez each one no matter how i set it up

Rich (BB code):
[Mez]
MezOn=1
MezRadius=60
MezMinLevel=60
MezMaxLevel=108
MezStopHPs=75
MezSpell=Slumber of Silisia
MezAESpell=Wave of Torpor|3

If i add |2 after slumber the bard wont mez at all like on my chanter any chance of bard mez getting over haul to work more like chanter?
 
Bard mez works fine. MezSpell= doesn't take the |2 argument. If you just want to AE mez change
MezOn=1
to 3
MezOn=3
 
bard mez is still goofy will pull say 6 mobs bard will ae mez then go thru and single target mez each one no matter how i set it up

Rich (BB code):
[Mez]
MezOn=1
MezRadius=60
MezMinLevel=60
MezMaxLevel=108
MezStopHPs=75
MezSpell=Slumber of Silisia
MezAESpell=Wave of Torpor|3

If i add |2 after slumber the bard wont mez at all like on my chanter any chance of bard mez getting over haul to work more like chanter?

I'm having the exact same issue. If I pull enough mobs to trigger the AE mez, my bard will play '"Wave of Torpor" and then go through and single target mez every mob after torpor lands. Here is my full Kissassist INI file:
Rich (BB code):
[General]
KissAssistVer=10.0.6.4
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|94
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=0
IRCOn=0
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
HoTTOn=0
CampfireOn=0
CharInfo=Bard|105|GOLD
DPSMeter=1
ScatterOn=0
ConditionsOn=0
TwistOn=1
TwistMed=Mana song gem
TwistWhat=6 5 2 7 1 
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
BuffsCOn=0
BuffsSize=20
Buffs1=Aura of Sionachie Rk. II|Aura
Buffs2=Cohort's Loremaster Breastplate
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll rear
AutoFireOn=0
UseMQ2Melee=1
MeleeTwistOn=1
MeleeTwistWhat=Continuous
[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=0
DPSCOn=0
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=NULL
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Pull]
PullTwistOn=0
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealsCOn=0
HealsSize=5
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHeal2=0
HealGroupPetsOn=0
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Mez]
MezOn=1
MezRadius=50
MezMinLevel=60
MezMaxLevel=108
MezStopHPs=80
MezSpell=Slumber of Silisia
MezAESpell=Wave of Torpor|3
[Burn]
BurnCOn=0
BurnSize=15
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=92
 
...will ae mez then go thru and single target mez...

I *think* this is the designed behavior.

Lock them all down with AE and then single target to maintain better control than all being locked by 1 spell.
 
Question - Bard Mezzing

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