Ive done it that way, I didn't know you can have 2 commands on a line, I thought it was 1 per.
Just to follow up with that.
With ingame macros (being totally legit with only EQ commands) you can generally only get 1 command to work per line... EXCEPT the pause. (leave it to SOE to make things confusing as hell)
IF you put the pause on the same line of the command, it HAS to go first... then have a comma, then the command. The amount of pause you put in... happens AFTER the command. Thus
Rich (BB code):
/pause 010, /invite toon1
means "invite toon1, then pause for 1 second before going to next line"
If you don't put in some sort of delay/pause, the server ends up losing somebody in the invite process. Thus
Rich (BB code):
/pause 010, /invite toon1
/pause 010, /invite toon2
/pause 010, /invite toon3
/pause 010, /invite toon4
/invite toon5
will invite all 5 toons, with a 1 second pause inbetween invites. (the pause works in tenths of a second.. so 010 is 10 tenths of a second, or 1 second)
This sort of hotkey function can be utilized in a number of other ways, like casting for instance. On of the hotbuttons on my necro looks like
Rich (BB code):
/pause 031, /cast 3
/pause 025, /cast 4
/pause 033, /cast 5
/pause 037, /cast 6
/cast 7
With the pause delays being how much time it takes to cast the spell and recover.
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Not that someone using MQ needs to do this of course, but there are times it is helpful to do them the old fashioned way, not to mention know about them incase someone is accusing you of using macros... "Well OF COURSE I am... don't you know how to set up an ingame macro to cast spell? --eg--"