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Problem - Attacking mob, character doesn't /stick or even attempt to run to mob

obii1kanobie

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Joined
Feb 11, 2014
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I have looked and have found several post about this on the forums, but I have had no luck in attempting to get it to work. I have even started a fresh new folder for MQ with no ini's or anything loaded from past folders. And added in the plugin's i need. Mq2Melee and Mq2moveutils are ones that I have loaded up also. Then i /melee saved and went into the ini. I have /stickmode=1, /stickhow=!front (Have tried rear, behindonce) and nothing i do will get the character to come and attack the mob's anymore and it's annoying. I have had Kiss running and also not running and the same thing happens. I am at a lose right now and now I figured I would ask for help.


Sorry to have another /stick post going, but I am not having any luck and it's annoying. It has been several year's since I have last played and looks like there has been changes to the mq2melee and mq2moveutils


Rich (BB code):
[MQ2Melee]
cloud=20
disarm=1
dragonpunch=1
eaglestrike=1
enrage=1
eyegouge=1
facing=1
feigndeath=30
fistsofwu=20
flyingkick=1
infuriate=1
kick=1
leopardclaw=20
melee=1
mend=1
monkey=20
plugin=1
provoke0=469
provokeend=20
provokemax=1
provokeonce=1
rallos=0
resume=75
roundkick=1
StickHow=!front
stickmode=1
stickrange=15
strikemode=1
stun0=469
synergy=20
tigerclaw=1
vigshuriken=20
version=8.200
 
up the stickrange to about 75,

you have it set to 15, which is basically right inside the mob.

i usually have around 75-125 on stick range.
 
Try this, it helped me.

Rich (BB code):
|Rogue DPS Classstickrange=75 
stickmode=1 
stickcmd=${If[${Math.Calc[${Target.MaxRangeTo}*0.8]} > 19,15,${Math.Calc[${Target.MaxRangeTo}*0.8]}]} hold moveback behind loose


|Melee DPS Class NOT Rogues
stickrange=75 
stickmode=1 
stickcmd=${If[${Math.Calc[${Target.MaxRangeTo}*0.8]} > 19,15,${Math.Calc[${Target.MaxRangeTo}*0.8]}]} hold moveback !front loose


|Tank Classes
stickrange=75 
stickmode=1 
stickcmd=${If[${Math.Calc[${Target.MaxRangeTo}*0.8]} > 19,10,${Math.Calc[${Target.MaxRangeTo}*0.7]}]} moveback loose
 
Obii1kanobie — I've been having the exact same problem with my Ranger as the one you described with your rogue. Did you ever figure out a fix for this?

Darb — I tried inserting your code to the MQ2Melee section of my INI but it didn't seem to make a difference. The only thing that seems to make my Ranger stick to the mob (rather than just turn on auto attack, use KissAssist DPS spells, and stand there ...) is to send a /CampHere command. This instantly fixes the problem, but of course requires me to deactivate it after every fight when I'm dungeon crawling, which is pretty much 90% of my active online time.
 
Tovin the fix is to increase the stickrange. His is set to 15. The stick range is the distance from the mob that you will issue a /stick command. If the stick range is 40 and the mob gets within a distance of 40 from you then you will stick, if the stickrange is 1000 and the mob is 1001 or greater distance from you then your character will not stick to them. If your stickrange=15 like it is in his INI then the character will only stick if the mob is within 15 of him. If you want to know what 15 units of distance is, type /mapfilter castradius 15, then zoom your map wayyyyyy in on top of yourself. It's a very small circle around you.

With that said, the initial answer of setting the stickrange to a higher number, such as 75, is the correct fix for this issue.

However, if for you, Tovin, the fix for your problem may be different. However we won't know until we see your INI
 
Problem - Attacking mob, character doesn't /stick or even attempt to run to mob

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