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Question - Any way to NOT burn a name?

LorDeth

<<NO GIF ATTACHED>>
Joined
Jul 14, 2016
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So.. here's the issue.. and i am sure a lot of you have seen this.. "non-named" named... that kiss sees as a name and activates burn.. Theres a bunch of them in EoK and RoS, the ones specifically i am concerned with..

So.. I was wondering, there's stuff in the kissassist_info file to allow us to specify 'mobstoburn' or 'mobstoignore' .. which are both great.. but for these silly mobs that I dont want to waste my tank's culminating disc etc, and the dps toons blowing their load on a non name, only to have the real name spawn right after, and my guys just wanting a cigarette and a nap...

Anyway.. one option is of course to turn off burnallnames.. but lets say i'm letting kiss handle most stuff, and im just manually pulling and stuff.. it triggers stuff pretty fast sometimes, and burns always happen..

anyone have any ideas?

Cheers,
Lordeth
 
Turn it off in ur ka ini

I want the general 'burn' handled by KA for legit names .. what i mean, no way to have an 'exclusion list' that KA can parse when deciding to burn...? i dont want to manually activate burns is what im saying, but if i can limit the wasted ones, the better...
 
Not 100%, but I think if for all your toons KissAssist ini, you set

Rich (BB code):
BurnAllNamed=0

And then in your KissAssist_Info you set

Rich (BB code):
MobsToBurn= All the nameds in the zone you want to burn

It'll ignore burning any mob that isn't on the list.
 
By turning burnallnames off, it wont burnallnames. Then by adding the nameds in the "MobsToBurn=", it will burn the ones you specify, IE, the correct nameds.

This isn't the solution you were hinting at, but it still works and gets you the same result.
 
I'm assuming that Kiss will Ignore whatever is in your burn section if you set up conditions to be like:

Rich (BB code):
DPS1=Improved Twincast|100
DPSCond1=${Target.Named} && ${Target.Type.Equal[NPC]} && ${Me.AltAbilityReady[Improved Twincast]}
 
You would think, but no. The NamedWatch routine is called from the combat routine not from the CombatCast routine. Once you are in the CombatCast Routine, it is to late, but the Burn routine has it's own set of conditions, so you can do what you want using the BurnCond1.
 
Question - Any way to NOT burn a name?

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