|~ Level 45 Shroud ~~ Overthere
#Event Jaws_of_Death "You have been assigned the task 'Jaws of Death'."
#Event Overlook "You have been assigned the task 'Overlook'."
|~ Level 40 Shroud ~~ Overthere
#Event Dinner_Time "You have been assigned the task 'It's Dinner Time'."
#Event Drop_into_Temple "You have been assigned the task 'Drop into the Temple'."
#Event Badgering_Goblins "You have been assigned the task 'Badgering the Goblins'."
#Event Blasted_Stone "You have been assigned the task 'Blasted Stone'."
#Event Mind_the_Edge "You have been assigned the task 'Mind the Edge'."
#Event Jungle_Trek "You have been assigned the task 'Jungle Trek'."
#Event Badgering_Kunark "You have been assigned the task 'Badgering Kunark'."
#Event Unhappy_Campers "You have been assigned the task 'Unhappy Campers'."
#Event Through_the_Mists "You have been assigned the task 'Through the Mists'."
#Event Taking_the_plunge "You have been assigned the task 'Taking the Plunge'."
#Event Dig_In "You have been assigned the task 'Dig in'."
#Event Kunark_Landing "You have been assigned the task 'Kunark Landing'."
|~ Level 35 Shroud ~~ Overthere
#Event Jaunt_Broken_Stone "You have been assigned the task 'Jaunt Along the Broken Stone'."
#Event Checking_Cabilis "You have been assigned the task 'Checking in on Cabilis'."
#Event Docking "You have been assigned the task 'Docking in Kunark'."
#Event Undesireables "You have been assigned the task 'Undesireables'."
#Event Gypsies_and_Sand "You have been assigned the task 'Elves, Gypsies and Sand'."
#Event Where_Overthere "You have been assigned the task 'Where? Overthere!'."
#Event Following_Bandits "You have been assigned the task 'Following the Bandits Home'."
#Event Dangers_of_Deep "You have been assigned the task 'Dangers of the Deep'."
#Event Earth_and_Sky "You have been assigned the task 'Earth and Sky'."
#Event What_Left_Tower "You have been assigned the task 'What's Left of the Tower'."
#Event Spires_and_Ruins "You have been assigned the task 'Spires and Ruins'."
#Event Mining_Kunark "You have been assigned the task 'Mining Kunark'."
#Event Holding_Fort "You have been assigned the task 'Holding the Fort'."
#Event Drachnid_Breeding "You have been assigned the task 'Drachnid Breeding Grounds'."
#Event Remains_Empire "You have been assigned the task 'Remains of an empire'."
#Event Fortifying_Woods "You have been assigned the task 'Fortifying the woods'."
#Event From_Mountains_Sea "You have been assigned the task 'From the Mountains to the Sea'."
#Event Danger_Here_Goblins "You have been assigned the task 'Danger,Here be Goblins...'."
#Event Trailblazing "You have been assigned the task 'Trailblazing'."
#Event Falling_into_Goblin_Terr "You have been assigned the task 'Falling into Goblin Territory'."
#Event High_and_Low "You have been assigned the task 'High and Low'."
|~~ DEFAULT TASK TEMPLATE
|sub Event_
| /echo [${Time}] Starting: EventLongName
| /doevents flush
| /zone
| /call Zoner
| /call Taskcheck
| /zone
| /call Zoner
| /call Taskcheck
| /zone
| /call Zoner
| /target npc
| /if (${Me.Invis}) /doability "Hide"
| /call HailTarget
| /call Taskcheck
| /if (${Me.AbilityReady[Hide]}) /doability "Hide"
| /zone
| /call Zoner
| /call Counter
|/return
sub Event_Checking_Cabilis
/echo [${Time}] Starting: ${taskid} Checking in on Cabilis
/doevents flush
/zone warslikswood checkingcabilis
/call Zoner
/call Taskcheck
/zone lakeofillomen checkingcabilis
/call Zoner
/call Taskcheck
/zone firiona
/call Zoner
/delay 20
/target Syelissa
/if (${Me.Invis}) /doability "Hide"
/call HailTarget syelissa
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone lakeofillomen
/call Zoner
/zone overthere
/call Zoner
/call Counter
/return
sub Event_Jaunt_Broken_Stone
/echo [${Time}] Starting: ${taskid} Jaunt Along the Broken Stone
/doevents flush
/zone warslikswood
/call Zoner
/delay 2s
/warp loc -856.13 2612.00 263
/delay 2s
/call Taskcheck
/zone lakeofillomen
/call Zoner
/delay 2s
/warp loc -475.66 -1566.12 100
/delay 2s
/call Taskcheck
/zone firiona
/call Zoner
/delay 20
/target Syelissa
/if (${Me.Invis}) /doability "Hide"
/call HailTarget syelissa
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone lakeofillomen
/call Zoner
/zone overthere
/call Zoner
/call Counter
/return
sub Event_Badgering_Goblins
/echo [${Time}] Starting: ${taskid} Badgering the Goblins
/doevents flush
/zone frontiermtns
/call Zoner
/delay 2s
/warp loc -1955.70 2086.03 -375
/delay 2s
/call Taskcheck
/zone nurga
/call Zoner
/delay 2s
/warp loc -1877.03 1394.76 -313
/delay 2s
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 20
/target npc Korriz
/if (${Me.Invis}) /doability "Hide"
/call HailTarget korriz
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call Zoner
/call Counter
/return
sub Event_Drop_into_Temple
/echo [${Time}] Starting: ${taskid} Drop into the Temple
/doevents flush
/zone nurga
/call Zoner
/delay 2s
/warp loc -2124.81 -1679.02 -179
/delay 2s
/call Taskcheck
/zone frontiermtns
/call Zoner
/warp loc 3482.25 2875.75 352
/call Taskcheck
/zone overthere
/call Zoner
/delay 20
/target Ratrana
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Ratrana
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
sub Event_Dinner_Time
/echo [${Time}] Starting: ${taskid} It's Dinner Time
/doevents flush
/zone warslikswood
/call Zoner
/delay 2s
/warp loc -2503.23 1461.99 78
/delay 2s
/call Taskcheck
/zone lakeofillomen
/call Zoner
/warp loc 2504.35 4703.57 227
/call Taskcheck
/zone overthere
/call Zoner
/delay 20
/target Gnort
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Gnort
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
sub Event_Following_Bandits
/echo [${Time}] Starting: ${taskid} Following the Bandits Home
/doevents flush
/warp loc -1927 -3076 -43.50
/call Taskcheck
/zone warslikswood
/call Zoner
/delay 2s
/warp loc -2497.65 1468.32 78.89
/delay 2s
/call Taskcheck
/zone lakeofillomen
/call Zoner
/delay 20
/target npc Nuhost
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Nuhost
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call Zoner
/call Counter
/return
sub Event_Dangers_of_Deep
/echo [${Time}] Starting: ${taskid} Dangers of the Deep
/doevents flush
/zone lakeofillomen
/call Zoner
/delay 2
/warp loc 190.91 -2672.40 140.77
/call Taskcheck
/delay 2s
/zone firiona
/call Zoner
/delay 2s
/warp loc -1791 2724 -101.34
/delay 2s
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 20
/Target npc Mythmoor
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Mythmoor
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call Zoner
/call Counter
/return
sub Event_Earth_and_Sky
/echo [${Time}] Starting: ${taskid} Earth and Sky
/doevents flush
/zone Frontiermtns
/call Zoner
/delay 2s
/warp loc -2846 -642 -477.63
/delay 2s
/call Taskcheck
/zone burningwood
/call Zoner
/delay 2s
/warp loc -853 -1180 -638
/delay 2s
/call Taskcheck
/zone overthere
/call Zoner
/delay 20
/Target npc bazz
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Bazz
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
sub Event_What_Left_Tower
/echo [${Time}] Starting: ${taskid} What left Tower
/doevents flush
/zone lakeofillomen
/call Zoner
/delay 30
/warp loc -1267.54 2678.02 211.22
/delay 2s
/call Taskcheck
/zone Frontiermtns
/call zoner
/warp loc -3038.27 121 -533.34
/call Taskcheck
/zone overthere
/call Zoner
/delay 20
/Target npc ricken
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Ricken
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
sub Event_Spires_and_Ruins
/echo [${Time}] Starting: ${taskid} Spires_and_Ruins
/doevents flush
/zone lakeofillomen
/call Zoner
/delay 2s
/warp loc 4846.18 -2872.24 104.24
/delay 2s
/call Taskcheck
/zone Frontiermtns
/call Zoner
/warp loc -2534 -1296 -475.74
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 20
/Target npc skyspeed
/if (${Me.Invis}) /doability "Hide"
/call HailTarget
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
sub Event_Where_Overthere
/echo [${Time}] Starting: ${taskid} Where? Overthere!
/doevents flush
/zone lakeofillomen
/call Zoner
/delay 2s
/warp loc 1369.25 -4184.15 218
/delay 2s
/call Taskcheck
/zone warslikswood
/call Zoner
/delay 2s
/warp loc 3267.43 3991.37 -152
/delay 2s
/call Taskcheck
/zone overthere
/call Zoner
/delay 20
/Target npc Fleshblade
/call HailTarget fleshblade
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
sub Event_Mining_Kunark
/echo [${Time}] Starting: ${taskid} Mining Kunark
/doevents flush
/zone lakeofillomen
/call Zoner
/delay 2s
/warp loc 3373.13 3059.91 162.91
/delay 30
/call Taskcheck
/zone Frontiermtns
/call Zoner
/delay 2s
/warp loc -375.95 -645.88 -124.56
/delay 2s
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 20
/Target npc skyspeed
/if (${Me.Invis}) /doability "Hide"
/call HailTarget
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
sub Event_Holding_Fort
/echo [${Time}] Starting: ${taskid} Holding the Fort
/doevents flush
/zone lakeofillomen
/call zoner
/delay 30
/warp loc -1384.29 -2057.68 100.37
/delay 2s
/call Taskcheck
/zone Frontiermtns
/call zoner
/delay 2s
/warp loc -39 -1435.38 -114.38
/delay 2s
/call Taskcheck
/zone overthere
/call Zoner
/delay 20
/Target npc bazz
/if (${Me.Invis}) /doability "Hide"
/call HailTarget
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
sub Event_Drachnid_Breeding
/echo [${Time}] Starting: ${taskid} Drachnid Breeding Grounds
/doevents flush
/warp loc 1825, -5020, 108.48
/call Taskcheck
/zone burningwood
/call Zoner
/delay 2s
/warp loc 2955 -725 -255
/delay 2s
/call Taskcheck
/zone skyfire
/call Zoner
/delay 20
/Target npc Byllella Voon
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Byllella
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone dreadlands
/call Zoner
/zone overthere
/call zoner
/call counter
/return
sub Event_Dig_In
/echo [${Time}] Starting: ${taskid} Dig In
/doevents flush
/zone nurga
/call Zoner
/delay 2s
/warp loc -1952.24 -1007.61 -172.75
/delay 2s
/call Taskcheck
/zone frontiermtns
/call Zoner
/delay 2s
/warp loc 797.88 -2753.63 15.16
/delay 2s
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 20
/Target npc fallstan
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Fallstan
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call counter
/return
sub Event_Remains_Empire
/echo [${Time}] Starting: ${taskid} Remains of the Empire
/doevents flush
/zone karnor
/call Zoner
/delay 2s
/warp loc 162.13 -250.87 44.17
/delay 2s
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 2s
/warp loc 392.82 -4383.29 44.17
/delay 2s
/call Taskcheck
/warp succor
/Target npc stillripple
/if (${Me.Invis}) /doability "Hide"
/call HailTarget stillripple
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
sub Event_Fortifying_Woods
/echo [${Time}] Starting: ${taskid} Fortifying the Woods
/doevents flush
/zone burningwood
/call Zoner
/delay 2s
/warp loc 1106.22 1136.64 -206.44
/delay 2s
/call Taskcheck
/zone dreadlands
/call Zoner
/delay 2s
/warp loc 2274, 4859.75 , 1049.47
/delay 2s
/call Taskcheck
/zone frontiermtns
/call Zoner
/delay 20
/target npc Dagor
/if (${Me.Invis}) /doability "Hide"
/call HailTarget
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone dreadlands
/call Zoner
/zone overthere
/call zoner
/call Counter
/return
|Fortifying the Woods?
Sub Event_Task22
/echo [${Time}] Starting: ${taskid} Task22
/doevents flush
/zone burningwood task22
/call Zoner
/call Taskcheck
/zone dreadlands task22
/call Zoner
/call Taskcheck
/zone frontiermtns
/call Zoner
/delay 20
/target npc Dagor
/if (${Me.Invis}) /doability "Hide"
/call HailTarget Dagor
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Kunark_Landing
/echo [${Time}] Starting: ${taskid} Kunark Landing
/doevents flush
/zone dreadlands
/call zoner
/zone Firiona
/call Zoner
/delay 30
/target npc drabit
/if (${Me.Invis}) /doability "Hide"
/delay 2s
/zone timorous
/call zoner
/delay 2s
/warp loc -9358, 2182, 261
/delay 2s
/call Taskcheck
/target npc Jorbin
/warp target
/delay 3s
/if (${Me.Invis}) /doability "Hide"
/say travel to overthere
/call zoner
/delay 30
/warp loc -1050.85, 3788.55, 62.20
/call Taskcheck
/zone frontiermtns
/call Zoner
/zone dreadlands
/call Zoner
/zone firiona
/call Zoner
/delay 20
/Target npc telligron
/if (${Me.Invis}) /doability "Hide"
/call HailTarget telligron
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone dreadlands
/call Zoner
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_From_Mountains_Sea
/echo [${Time}] Starting: ${taskid} From mountains to Sea
/doevents flush
/zone firiona
/call zoner
/delay 2s
/warp loc -1791, 2724, -101.25
/delay 2s
/call taskcheck
/zone dreadlands
/call zoner
/delay 2s
/warp loc 1915, 3877.88, 678.88
/delay 2s
/call taskcheck
/warp succor
/target npc slad
/if (${Me.Invis}) /doability "Hide"
/call HailTarget slad
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Danger_Here_Goblins
/echo [${Time}] Starting: ${taskid} Danger! Here be Goblins
/doevents flush
/zone nurga
/call zoner
/delay 2s
/warp loc -943, -849, -172.13
/delay 2s
/call taskcheck
/zone droga
/call zoner
/delay 2s
/warp loc 345.78, 587.15, -189.75
/delay 2s
/call taskcheck
/zone frontiermtns
/call zoner
/target npc teli
/if (${Me.Invis}) /doability "Hide"
/call HailTarget teli
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Trailblazing
/echo [${Time}] Starting: ${taskid} Trailblazing
/doevents flush
/zone nurga trailblazing
/call zoner
/call taskcheck
/zone frontiermtns trailblazing
/call zoner
/call taskcheck
/zone overthere
/call zoner
/delay 30
/target npc rat
/if (${Me.Invis}) /doability "Hide"
/call HailTarget rat
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Falling_into_Goblin_Terr
/echo [${Time}] Starting: ${taskid} Fallin into Goblin Territory
/doevents flush
/zone nurga fallinggoblinterr
/call zoner
/call taskcheck
/zone droga fallinggoblinterr
/call zoner
/call taskcheck
/zone frontiermtns
/call zoner
/target npc shilur
/if (${Me.Invis}) /doability "Hide"
/call HailTarget shilur
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_High_and_Low
/echo [${Time}] Starting: ${taskid} High and Low
/doevents flush
/zone Burningwood highlow
/call Zoner
/call taskcheck
/zone skyfire highlow
/call Zoner
/call taskcheck
/zone dreadlands
/call Zoner
/Target npc slad
/if (${Me.Invis}) /doability "Hide"
/call HailTarget slad
/call Taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Gypsies_and_Sand
/echo [${Time}] Starting: ${taskid} Elves, Gypsies and Sand
/doevents flush
/zone lakeofillomen
/call zoner
/zone firiona
/call zoner
/zone timorous
/warp loc -5187.32 -5258.37 3.69
/call taskcheck
/warp Loc 5854 3625 0.62
/zone oasis
/call Zoner
/delay 30
/warp loc 4612.79 -1944.33 28.70
/call taskcheck
/warp loc -81.39 -330.77 107.16
/target garcon
/if (${Me.Invis}) /doability "Hide"
/call hailtarget garcon
/call taskcheck
/warp loc 4184.57 -2492.71 3.53
/delay 2s
/target tradil
/if (${Me.Invis}) /doability "Hide"
/say Travel to timorous deep
/call zoner
/warp loc -4543.21 -3253 17.91
/if (${Me.Invis}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Blasted_Stone
/echo [${Time}] Starting: ${taskid} Blasted Stone
/doevents flush
/zone nurga blasted
/call zoner
/call taskcheck
/zone frontiermtns blasted
/call zoner
/call taskcheck
/zone lakeofillomen
/call zoner
/delay 30
/target Gikrani
/if (${Me.Invis}) /doability "Hide"
/call hailtarget Gikrani
/if (!${Me.Invis}) /doability "Hide"
/call taskcheck
/zone overthere
/call zoner
/call Counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Mind_the_Edge
/echo [${Time}] Starting: ${taskid} Mind the Edge
/doevents flush
/zone nurga edge
/call zoner
/call taskcheck
/zone Droga Edge
/call zoner
/call taskcheck
/zone frontiermtns
/call zoner
/delay 30
/target grenndo
/if (${Me.Invis}) /doability "Hide"
/call hailtarget grenndo
/call taskcheck
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/zone overthere
/call zoner
/call Counter
/return
sub Event_Dangers |~~Level 35
/return
sub Event_Spires |~~Level 35
/return
sub Event_Docking |~~Level 35
/return
sub Event_Undesireables |~~Level 35
/return
|~~~Level 40 Shroud~~~~|
Sub Event_Jungle_Trek
/echo [${Time}] Starting: ${taskid} Jungle Trek
/doevents flush
/zone citymist jungletrek
/call zoner
/call taskcheck
/zone emeraldjungle jungletrek
/call zoner
/call taskcheck
/zone trakanon
/call zoner
/delay 30
/target zuik
/call hailtarget zuik
/call taskcheck
/zone overthere
/cal zoner
/call counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Badgering_Kunark
/echo [${Time}] Starting: ${taskid} Badgering Kunark
/doevents flush
/zone frontiermtns
/call zoner
/zone overthere badgeringkunark
/call zoner
/call taskcheck
/zone Frontiermtns badgeringkunark
/call zoner
/call taskcheck
/zone dreadlands
/call zoner
/delay 30
/target fallstan
/call hailtarget fallstan
/call taskcheck
/zone overthere
/call zoner
/call counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Unhappy_Campers
/echo [${Time}] Starting: ${taskid} Unhappy Campers
/doevents flush
/zone frontiermtns
/call zoner
/zone overthere unhappy
/call zoner
/call taskcheck
/warp loc 3444.11 2741.60 -159.01
/if (${Me.Invis}) /doability "Hide"
/zone timorous
/call zoner
/delay 30
/warp loc 5610.02 -4232.00 8.57
/call taskcheck
/warp loc -4544.69 -3255.04 18.43
/if (${Me.Invis}) /doability "Hide"
/delay 30
/zone firiona
/call zoner
/delay 30
/target brizzana
/call hailtarget brizzana
/call taskcheck
/warp loc -4385.35 1389.99 -103.98
/zone overthere
/call zoner
/warp loc 5860.04 3623.80 1.19
/zone overthere
/call zoner
/sit
/call counter
/return
|~~~Level 40 Shroud~~~~|
sub Event_Through_the_Mists
/echo [${Time}] Starting: ${taskid} Through the Mists
/doevents flush
/zone citymist throughmist
/call zoner
/call taskcheck
/zone emeraldjungle throughmist
/call zoner
/call taskcheck
/zone trakanon
/call zoner
/delay 30
/target npc Garkorra
/call hailtarget Garkorra
/call taskcheck
/zone fieldofbone
/call zoner
/zone warslikswood
/call zoner
/zone overthere
/call zoner
/call counter
/return
|~~~Level 40 Shroud~~~~|
Sub Event_Taking_the_plunge
/echo [${Time}] Starting: ${taskid} Taking the Plunge
/doevents flush
/zone nurga plunge
/call zoner
/call taskcheck
/zone droga plunge
/call zoner
/call taskcheck
/zone frontiermtns
/call zoner
/delay 30
/target Shilur
/call hailtarget Shilur
/call taskcheck
/zone overthere
/return
sub Event_Jaws_of_Death
/echo [${Time}] Starting: ${taskid} Jaws of Death
/doevents flush
/zone skyfire jawsofdeath
/call Zoner
/call Taskcheck
/zone overthere jawsofdeath
/call Zoner
/call Taskcheck
/if (${Me.Invis}) /doability "Hide"
/target Gnort
/call HailTarget Gnort
/if (${Me.AbilityReady[Hide]}) /doability "Hide"
/call Taskcheck
/call Counter
/return
Sub Event_Overlook
/echo [${Time}] Starting: ${taskid} Jaws of Death
/doevents flush
/zone charasis overlook
/call zoner
/call taskcheck
/zone overthere overlook
/call zoner
/call taskcheck
/zone frontiermtns
/call zoner
/delay 30
/target shilur
/call hailtarget shilur
/call taskcheck
/call counter
/zone overthere
/call zoner
/return