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Question - Addclicky question

If I am running jboots as a junk buff which one of the addclickies should I use?
that depends on when you want it applied.

downtime will apply during downtime
offensive when you're fighting
defensive when you're getting smacked
burn when you're burning

I put most stuff in my downtime (but downtime only happens during downtime, so when no xtargets and you're not fighting etc)
 
Can you add it twice? ?
I'm assuming you mean to more than one add clicky type? aye, they don't communicate between them - they're going to check out the item, check the buff that it gives you, and if you don't have the buff, and are under the circumstances of when to use it (downtime, offensive, burn etc), then it will use the item
 
Sic,

I did some testing to make sure it would work like i wanted this morning. I did notice that it will not try and cast jboot if the char is moving even though jboots is an instant cast and could be cast while moving. Not a huge deal but maybe if there was a way to denote when you are doing the "/shd addclicky" to earmark them as instant cast and then they could bybass the moving check.
 
Sic,

I did some testing to make sure it would work like i wanted this morning. I did notice that it will not try and cast jboot if the char is moving even though jboots is an instant cast and could be cast while moving. Not a huge deal but maybe if there was a way to denote when you are doing the "/shd addclicky" to earmark them as instant cast and then they could bybass the moving check.

We actually check in our item ready check if its instant click to not care if you are moving

I'll see if i can scrounge up an insta cast clicky and get with chat about it and see if its working as intended
 
We actually check in our item ready check if its instant click to not care if you are moving

I'll see if i can scrounge up an insta cast clicky and get with chat about it and see if its working as intended

Sorry, I've been away from EQ the whole time these have been in development, so bare with some potentially stupid questions..

Are we able to apply conditions to these clickies? Other than the standard checks you're already doing? like if its something like those anniv summon food / drink items, that we have min amt, and what hunger level is would then eat/drink accordingly? I currently have these set as a couple downshits, but wondering how to convert to work within the plugin if i switch.. Or is this mq2react better suited to doing this?

The other place I was thinking this would apply is that most of my melee toons have a 'rage of rolfron' in their inv, and will use that clicky as a burn condition.. but i dont want them all to go blow their wad at once, rather they check if the buff/song is active first, then use if it is missing.. Also something i have set up in my shits..

Reason being, i noticed that you disable mq2melee due to conflicts with the CWTN plugins.. which is all good, but I just want to make sure I can convert everything I had set up previously to work with a new set of plugins/macs.

Cheers
Lordeth
 
Sorry, I've been away from EQ the whole time these have been in development, so bare with some potentially stupid questions..

Are we able to apply conditions to these clickies? Other than the standard checks you're already doing? like if its something like those anniv summon food / drink items, that we have min amt, and what hunger level is would then eat/drink accordingly? I currently have these set as a couple downshits, but wondering how to convert to work within the plugin if i switch.. Or is this mq2react better suited to doing this?

The other place I was thinking this would apply is that most of my melee toons have a 'rage of rolfron' in their inv, and will use that clicky as a burn condition.. but i dont want them all to go blow their wad at once, rather they check if the buff/song is active first, then use if it is missing.. Also something i have set up in my shits..

Reason being, i noticed that you disable mq2melee due to conflicts with the CWTN plugins.. which is all good, but I just want to make sure I can convert everything I had set up previously to work with a new set of plugins/macs.

Cheers
Lordeth
no, we don't eat or drink - summon just summons items based on how many you want to be summoned. /shd addclicky summon 5 would ensure you have 5 of that item.

There is no "addclicky food"

use mq2feedme or mq2react to eat (i use feedme and there is a video in my sig)

re: rage of rolfron - it checks you don't currently have the buff, but there's no way to stagger it - so if somehow all toons were going to check at the same time they would say "do i have this buff and is the item ready" and then click it.
 
Question - Addclicky question

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