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PowerSource=NULL
Yes, but I need it only for nameds.As far as I know the power sources only lose "charge" in combat so no need for a condition there if that's the case.
But you can unequip them, can't you. At least that is what I did with the heroic one.You can't turn on and off a powersource.
That's starting to get just a bit outside of the K.I.S.S. realm. First off there would have to be more flags added for those who like the way the powersource works now. Then add the code required for un-equipping it safely. You can't just pickup the item and then /autoinventory it. You have to find an open slot in a bag or an open top level bag slot. Then you will have to figure where to put the code for re-equipping the powersource. I can tell you it would just be much easier to keep a couple stacks of them on your character than it would be to try and squeeze the usage out of just a few.. It takes a while to burn through a stack of power sources. I use them on my tank and I rarely have to go and buy more.
I agree that this isn't worth a huge code investment. I just hoped that you have the helper routines already in place because you can equip/unequip pet focus items. One question tough, there is a line powersource=. What is that actualy doing ?
THD really hates down time.. That's all I got to say about it.
anyone got a nice solution for this? Equiping a specific powersource during burns?
If the command for /unequip and/or /exchange were added. you would be able to /exchange the item in the burn routine and /unequip the item in the Buffs routine. Would need to add the code for the buffs routine, but that could be done easily enough.
