boukyaku
Active member
- Joined
- May 25, 2024
- RedCents
- 671¢
Hello,
I've got my INIs to work beautifully with my group comp when properly configuring conditions and a rough know-how of TLOs.
My problem is that when (edit: out of combat or immediately after combat ends) either a melee for endurance, or caster for mana, reaches their medstart threshold, they sit where they are and won't move until 100% restored. They don't return to camp even with /camphere. This is pretty annoying because they most often sit pretty close to a spawn point or in a hot area.
In order to solve this issue I have to spam a /dgge /stand command for them to come over to my location which is where I toggled /camphere.
Am I missing something? Does someone know a method to have them actually follow the return to camp protocol AND THEN sit down? Not just sit exactly where they are after combat?
CampRadius=60
CampRadiusExceed=400
ChaseDistance=50
MeleeDistance=80
Another off-question; is there a way to combine conditions onto one DPS line?
I have some conditions to make Sneak Attack work properly on my Rogue such as DPS1=Sneak Attack|98|ambush|Cond2|Cond4. It was originally one condition line but was too long so I hade to split it up.
The rogue's behavior seems to be the same with one large Cond2 or a split Cond2|Cond4.
I have to say, watching your group perform well with your own scripting via KA makes the game too addicting.
I've got my INIs to work beautifully with my group comp when properly configuring conditions and a rough know-how of TLOs.
My problem is that when (edit: out of combat or immediately after combat ends) either a melee for endurance, or caster for mana, reaches their medstart threshold, they sit where they are and won't move until 100% restored. They don't return to camp even with /camphere. This is pretty annoying because they most often sit pretty close to a spawn point or in a hot area.
In order to solve this issue I have to spam a /dgge /stand command for them to come over to my location which is where I toggled /camphere.
Am I missing something? Does someone know a method to have them actually follow the return to camp protocol AND THEN sit down? Not just sit exactly where they are after combat?
CampRadius=60
CampRadiusExceed=400
ChaseDistance=50
MeleeDistance=80
Another off-question; is there a way to combine conditions onto one DPS line?
I have some conditions to make Sneak Attack work properly on my Rogue such as DPS1=Sneak Attack|98|ambush|Cond2|Cond4. It was originally one condition line but was too long so I hade to split it up.
The rogue's behavior seems to be the same with one large Cond2 or a split Cond2|Cond4.
I have to say, watching your group perform well with your own scripting via KA makes the game too addicting.
Last edited:


