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It's a little hard because the ground is not flat, and the mesh editor is really bad with Z-axis and "Mark Areas Tool" creation.I only recall the Frostcoats I think is their names being agro on the run. If your cleric is gtg once at the resting point, make a new mesh for that and run along the opposite wall.

It's a little hard because the ground is not flat, and the mesh editor is really bad with Z-axis and "Mark Areas Tool" creation.
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/nav rwp "fight" in the council chambers area. (The room where they sit in a big circle.)/bcga //useitem Fellowship Registration/nav wp fight to run down to the fight areaTime well spent in my opinion! Good job.It took about 150 runs to finish the Tear on all 6 characters in my gimpy little FTP group. (Sure, I understand it's mostly a waste of time but it gave me something to do while all my mains were suspended!)
PSS My group went from 92ish to 109 doing this and /overseer !!!
Should have asked me. I made a rudimentary macro for this exact same thing last week. It started out as 4 hotkeys. One for grabbing task, Second for travel to 1st WP and camp spot. Third for travel back to Bod, and 4th to turn in quest. Worked well manually, but I wanted more automated. So, I wrote one out (again rudimentary) that utilized my usage of CWTN plugins, with Bard on RG. I went from 85ish to late 90s experience wise. I used zero fragments until I maxed out 200, and the tear was evolved to 10%. I got it down so I could afk it if I desired with no babysitting.My group in their early 90s wasn't strong enough to do this solo. However, if they were running KissAssist as a normal group they had no problems killing the mobs. Of course, then they were running KA macro and couldn't run this macro.
My Strategy was to run them in the Arena area fully auto just to get kills and the occasional fragment drop. I did this until they had evolved the tear up to about level 10 or 11. Then I switched to a nearly fully manual method.
1.) Bind the mage at the quest giver so he could gate and then CoH the group.
2.) Set a campfire just outside the entrance to the caves. (Need to get the first quest update here!)
3.) Set a/nav rwp "fight"in the council chambers area. (The room where they sit in a big circle.)
4.) Run KA in normal "pullertank" mode from this council chambers room.
5.) Create an in-game hotkey to target the quest giver, hail, drop invis, /say agreed.
[CODE title="Get reward and next quest."]
Page7Button12Line1=/pause 10, /bcga //tar Bodhessel
Page7Button12Line2=/pause 10, /bcga //Hail
Page7Button12Line3=/pause 10, /bcga //notify RewardSelectionWnd RewardSelectionChooseButton leftmouseup
Page7Button12Line4=/pause 10, /bcga //makemevisible
Page7Button12Line5=/bcga //say agreed
[/CODE]
6.) Create an in-game hotkey to /useitem fellowship registration insignia (to port to the campire)
/bcga //useitem Fellowship Registration
At 10 kills, I would
a.) /end the macro
b.) gate the mage
c.) coh the group
d.) hit the button to get my reward and to get the quest again
e.) then hit the button to gate to the campfire and get the first step update
f.) then invis the group and make sure /afollow was on
g.) type/nav wp fightto run down to the fight area
h.) restart KissAssist to begin pulling and fighting the next 10 mobs.
It took about 150 runs to finish the Tear on all 6 characters in my gimpy little FTP group. (Sure, I understand it's mostly a waste of time but it gave me something to do while all my mains were suspended!)
PSS My group went from 92ish to 109 doing this and /overseer !!!
Should have asked me. I made a rudimentary macro for this exact same thing last week. It started out as 4 hotkeys. One for grabbing task, Second for travel to 1st WP and camp spot. Third for travel back to Bod, and 4th to turn in quest. Worked well manually, but I wanted more automated. So, I wrote one out (again rudimentary) that utilized my usage of CWTN plugins, with Bard on RG. I went from 85ish to late 90s experience wise. I used zero fragments until I maxed out 200, and the tear was evolved to 10%. I got it down so I could afk it if I desired with no babysitting.
If I ran the same mac once, it might be your navmesh. Can try this one, can't promise anything.Currently having a problem with pathing using the mac. It is for 1 mob that i believe was talked about before i remember reading. Its the one sitting on the bed. The mac makes the toon run behind it and can not hit the mob because of how high the bed is. Was there a update i missed or what should i do? Any help would be great!
Thank you! Ill give it a tryIf I ran the same mac once, it might be your navmesh. Can try this one, can't promise anything.
I'm having an issue with my toon lagging at the return portion of this mac. After all the killing is done and I return to the quest giver it is as if my FPS drops to 1. When I /end the mac everything returns to normal.
Any ideas?
Update: I "|" to comment out ALL the lines with "/setchattitle" and that's resolved everything. Smooth as butter!If you do a /mqp to pause the macro, can you discern what it might be looping on?
@melgaroth this is still a must for all your ftp bots since they’ll never max out hstats.Is this aug still worth getting in 2023 for 115/120's? Just curious what everyone's thoughts are on this.
Very cool! Thanks!@melgaroth this is still a must for all your ftp bots since they’ll never max out hstats.
Tried to add line for Mask of Vanishing for invis, but it doesnt seem to like it - it doesnt invis - can you check please
| COMMENT: Pre-configurations
/if (!${Bool[${invisAbilityOrItem}]}) {
/if (${Me.AltAbility[Perfected Invisibility]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Perfected Invisibility"
/if (${Me.AltAbility[Innate Camouflage]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Innate Camouflage"
/if (${Me.AltAbility[Shauri's Sonorous Clouding]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Shauri's Sonorous Clouding"
/if (${Me.AltAbility[Cloak of Shadows]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Cloak of Shadows"
/if (${Me.AltAbility[Mask of Vanishing]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Mask of Vanishing"
/if (${Me.AltAbility[Improved Natural Invisibility]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Improved Natural Invisibility"
/if (${Me.AltAbility[Silent Presence]}) /ini "${iniFileName}" "Options" "invisAbilityOrItem" "Silent Presence"
or does it not allow any other items other an spells and aas - would be great if it would use potions or items - sucks for monks and clerics
