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Question - 6 box

Rorgo

New member
Joined
Feb 9, 2016
RedCents
Hey guys I am torn between these two groups when it comes to killing fast with the strongest survivalability. Can you help me choose. And support your reasoning?
Ok I have to have a Druid/Mage/Bard/Beastlord for starters.

SK/SHM/DRU/MAG/BST/BRD or
WAR/CLR/DRU/MAG/BST/BRD.
 
im not fond of either group, the war group seems stronger to me. that being said I would drop dru for wiz. reasons being druid will never heal and the nukes suck. in the sk group I would drop the druid also for a wiz
 
SK/SHAM/Zerkerx2/Monk/Cleric. Replace cleric and monk with two more zerkers No down time with mana nothing but pure melee carnage
 
im not fond of either group, the war group seems stronger to me. that being said I would drop dru for wiz. reasons being druid will never heal and the nukes suck. in the sk group I would drop the druid also for a wiz
What group would u be fond of and why?
 
my main is war cle zerk x 3 wiz, its fast, fast and did I mention fast?
Its fast for killing but i dont know how you do RoS and EoK progression with that group. I would need a bard or an enchanter
 
SK/SHM/CLR/ENC/WIZ rogue or berserker for the last, this will cover just about everything and is a super solid group to start off with.

its not the fastest nor is it the strongest, but it can handle just about everything. Thats my opinion.. I started out with SK BST ROG ENC CLR WIZ only because my bst is my main, not alot of group content I couldnt do with this setup

I have 4 groups I play at once, and none of them use a druid btw, its just the only class ive never seen a need for, it doesnt really do anything that well to make it stand out
 
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What do you guys think about this setup Shadowknight,Bard,Shaman,Cleric,Beastlord,Ranger?
 
My group is Sk, Clr, Enc, Bst, Mag, Wiz. I pretty much never get challenged. Best group I've ever had the pleasure to level.
 
If you're having fun with the group/classes and it can get your content done, any set up is good.

Shadowknight,Bard,Shaman,Cleric,Beastlord,Ranger

If you want to optimize, I'd drop the Shaman. You have buff overlap from the Bst buffs and the Bst can be your backup healer. Shaman also will get the least benefit from Bard buffs assuming you're running a melee song melody.

Any other melee you feel like playing would be a great choice, as opposed to adding a caster. If you want utility though, a wizard for ports would be a decent choice.
 
if you want a top murder all group

War - for all your tanking needs(SHD wont be able to keep up)
Shaman - massive group heals, and super buffs and adps, and handels cc with slows
Beastlord - A few good buffs, stamina battery, does also decent damage when pairedwith a warrior and shaman.
Berserker - All the damage of ouch in one little package
Berserker - All the damage of ouch in one little package
Berserker - All the damage of ouch in one little package

now, someone would say, but how do you travel, or move around with this group, well the shaman does movement buffs and invis and levis, so easy enough.

but you cant port!, well dude you got pok stones, and translocators, you dont need no stinky ports.

but what about coth! to get into deep camps in dungeons?? well dude, have you seen the group? invis as far as you can kill the rest of the way, 2 minutes later you at your camp.

but this door has a lock!!!, camp beastlord, log on your bard and campfire him in, unlock door put new campfire. log beastlord back, camprfire to campfire.

But kaen01!! shut up and play this group and giggle when it murderizes 5 mobs at a time with ae.
 
But kaen01!! shut up and play this group and giggle when it murderizes 5 mobs at a time with ae.

exactly, kill kill kill kill kill
 
Good discussion of Pally vs other tanks back in Aug 18. Since TBL didn't add AA and just some minor spell upgrades, it's still fairly accurate.

DPS - If you can stick to undead camps, Pally is amazing. They fall behind SK/War on DPS in all other camps.
Mitigation - Pally & SK on are the same on tanking, but War is much better mitigation. SK does get one AA "disc" in Reaver's Bargain, that Pally has no equivalent too.
Aggro - SK is built around pure aggro generation and multipliers, Pally is a very close second and has ways to reduce their group's aggro. Warrior has excellent aggro control, but a few abilities are on longer timers than knights.
AE Aggro - SK is the king of AE aggro, followed up Pally, followed by Warrior. Warrior's AE taunt is amazing, just not always up when you want it.
 
When ever a warrior i healed he generates ae aggro.

Harmonious Expanse 3min recast effect lasts about 2min
1: Add effect: Harmonious Expanse Effect III
1: Increase Hate
PBAE when hit my single target healing
 
Question - 6 box

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