minniemmee24
Active member
- Joined
- Aug 11, 2015
- RedCents
- 330¢
Looking for input anoth set of eye's to spot any errors.
Rich (BB code):
throatjab=0
melee=1
opportunisticstrike=20
plugin=1
provoke0=0
provoke1=0
provokeend=0
provokemax=0
provokeonce=0
resume=75
stickbreak=1
stickrange=75
taunt=1
shieldbreak=1
holyflag0=1
holyshit0=/if (${Melee.Combat} && ${SpawnCount[npc radius 50 zradius 10]}>1 && ${Me.AltAbilityReady[area taunt]} && ${Melee.AggroMode}) /alt activate 110
;Activate Respite on Warrior if Endurance is low and deactivate running defensive if needed
downflag0=1
downshit0=/if (${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Stout Defense Rk. II]} && ${Me.PctEndurance}<25) /notify CombatAbilityWnd CAW_CombatEffectButton leftmouseup
holyflag2=1
holyshit2=/if (${Me.PctEndurance}>30 && ${Me.CombatAbilityReady[Myrmidon's Aura]} && ${Melee.DiscID}==0) /casting "Myrmidon's Aura" disc
holyshit3=1
holyshit3=/if (${Me.PctEndurance}>30 && ${Me.CombatAbilityReady[Shield Topple]} && ${Melee.DiscID}==0) /casting "Shield Topple" disc
holyflag3=1
holyshit4=/if (${Me.PctEndurance}>30 && ${Me.CombatAbilityReady[Flash of Anger Rk. II]} && ${Melee.DiscID}==0) /casting "Flash of Anger Rk. II" disc
holyflag5=1
holyshit5=/if (${Me.XTarget} < 1 && ${SpawnCount[npc radius 45]} < 1 && ${Me.CombatAbilityReady[Ridicule Rk. II]} && ${Melee.DiscID}==0) /casting "Ridicule Rk. II" disc
holyflag6=1
holyshit6=/if (${Me.XTarget} < 2 && ${SpawnCount[npc radius 45]} < 1 && ${Me.CombatAbilityReady[Harassing Shout Rk. II]} && ${Melee.DiscID}==0) /casting "Harassing Shout Rk. II" disc
holyflag7=1
holyshit7=/if (${Me.Combat} && ${Me.PctHPs}<50 && ${Me.AltAbilityReady[Pain Doesn't Hurt Rk. II]} && ${Melee.DiscID}==0) /casting "Pain Doesn't Hurt Rk. II" disc
holyflag8=1
holyshit8=/if (${Me.Combat} && ${Me.PctHPs}<40 && ${Me.AltAbilityReady[No Time to Bleed]} && ${Melee.DiscID}==0) /casting "No Time to Bleed" disc
holyflag9=1
holyshit9=/if (${Me.Combat} && ${Me.PctHPs}<35 && ${Me.AltAbilityReady[Wade In to Battle]} && ${Melee.DiscID}==0) /casting "Wade In to Battle" disc
holyflag10=1
holyshit10=/if (${Me.XTarget} < 2 && ${SpawnCount[npc radius 45]} < 2 && ${Me.CombatAbilityReady[Insult Rk. II]} && ${Melee.DiscID}==0) /casting "Insult Rk. II" disc
holyflag11=1
holyshit11=/if (${Me.XTarget} < 3 && ${SpawnCount[npc radius 45]} < 3 && ${Me.CombatAbilityReady[Tormenting Shout Rk. II]} && ${Melee.DiscID}==0) /casting "Tormenting Shout Rk. II" disc
holyflag12=1
holyshit12=/if (${Me.Combat} && ${Me.PctHPs}<30 && ${Me.AltAbilityReady[Stormstrike Blades Rk. II]} && ${Melee.DiscID}==0) /casting "Stormstrike Blades Rk. II" disc
holyflag13=1
holyshit13=/if (${Me.XTarget} > 1 && ${SpawnCount[npc radius 45]} > 1 && ${Me.CombatAbilityReady[Shield Break]} && ${Melee.DiscID}==0) /casting "Shield Break" disc
holyflag14=1
holyshit14=/if (${Me.XTarget} > 1 && ${SpawnCount[npc radius 45]} > 1 && ${Me.CombatAbilityReady[Harmonious Precision]} && ${Melee.DiscID}==0) /casting "Harmonious Precision" disc
holyflag15=1
holyshit15=/if (${Me.XTarget} > 3 && ${SpawnCount[npc radius 45]} > 3 && ${Me.CombatAbilityReady[Harmonious Expanse]} && ${Melee.DiscID}==0) /casting "Harmonious Expanse" disc
holyflag16=1
holyshit16=/if (${Me.XTarget} > 3 && ${SpawnCount[npc radius 45]} > 3 && ${Me.CombatAbilityReady[Dichotomic Shield]} && ${Melee.DiscID}==0) /casting "Dichotomic Shield" disc
holyflag17=1
holyshit17=/if (${Me.Combat} && ${Me.PctHPs}<5 && ${Me.AltAbilityReady[Fortitude Discipline]} && ${Melee.DiscID}==0) /casting "Fortitude Discipline" disc
holyflag18=1
holyshit18=/if (${Me.XTarget} > 1 && ${SpawnCount[npc radius 45]} > 1 && ${Me.CombatAbilityReady[Cyclone Roar Rk. II]} && ${Melee.DiscID}==0) /casting "Cyclone Roar Rk. II" disc
holyflag19=1
holyshit19=/if (${Me.XTarget} > 1 && ${SpawnCount[npc radius 45]} > 1 && ${Me.CombatAbilityReady[Field Protector Rk. II]} && ${Melee.DiscID}==0) /casting "Field Protector Rk. II" disc
holyflag20=1
holyshit20=/if (${Me.PctEndurance}>2 && ${Me.CombatAbilityReady[Breather Rk. II]} && ${Melee.DiscID}==0) /casting "Breather Rk. II" disc
holyflag21=1
holyshit21=/if (${Me.PctEndurance}>30 && ${Me.CombatAbilityReady[Stout Defense Rk. II]} && ${Melee.DiscID}==0) /casting "Stout Defense Rk. II" disc
holyflag22=1
holyshit22=/if (${Me.XTarget} < 4 && ${SpawnCount[npc radius 45]} < 4 && ${Me.CombatAbilityReady[Last Stand Discipline]} && ${Melee.DiscID}==0) /casting "Last Stand Discipline" disc[MQ2Twist]
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