• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
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Unmaintained XGen-Ranger (Legacy Standalone does not work with XGen Unified) 1.2.2 LIVE

Same version as updated before no changes other than the HUD path.
Updated SqLite Code for latest build of MQ2.
Version 1.0 RELEASE
Update 1.0.1 Fixed ${Spell[].RankName} double entries, that were preventing spells from casting.
1.1 Database integration completed 85 and up. Fixed a few multi buff checks.

There still may be some bugs with 110 and below. If you encounter anything, please post here or send me a PM.

Thanks!
Fixed Spell ranks.

Upcoming DB generation and 110+ levels (possibly lower). Do not have a tun of free time at the moment.
Stupid mistake on my part right before i released. Corrected.
Not really a update. Just folder naming convention corrected.
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