• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Very Vanilla MQ (Live Servers)

Vanilla Very Vanilla MQ (Live Servers) 3.1.52471.49

Jul 8, 2023:
Fix PackageMan issue with loading submodules in a single line
Posted by: Redbot
Automated release. Commit hashes:
vv: d8dcbfaef2722bf6f97fd6f3b8664d488984cb49
cwtn: eb1d78cfaad26ce279635ca43cfd97d8d2cbaea6
eqlib: 4ea235d8a594f86d104747ec48f486a0c82d13cd
Posted by: Redbot
Automated release. Commit hashes:
vv: 58cd865a7f44481d746a7523f89c0df7b2bb2506
cwtn: 6bd713a7adcff644ce4e169914f1f4060a096259
eqlib: 4ea235d8a594f86d104747ec48f486a0c82d13cd
Posted by: Redbot
Automated release. Commit hashes:
vv: 0315fc53494b1313d96c5e515ee4173c502412cd
cwtn: 6bd713a7adcff644ce4e169914f1f4060a096259
eqlib: 4ea235d8a594f86d104747ec48f486a0c82d13cd
Posted by: Redbot
Jul 6, 2023:
- Fix scoping issues in PackageMan causing lua errors (#731)
Posted by: Redbot
Automated release. Commit hashes:
vv: 6352caeb514a8c0f67a3065aafc2d4fd27f9d497
cwtn: 40b157dfc3dd61f2986634841465c7f6115cd86f
eqlib: 4ea235d8a594f86d104747ec48f486a0c82d13cd
Posted by: Redbot
Automated release. Commit hashes:
vv: fba9263c4d660ef3fc500c31028dc75a027a7ba2
cwtn: aaba81254932a9207146e66424f85ebe59db2138
eqlib: 4ea235d8a594f86d104747ec48f486a0c82d13cd
Posted by: Redbot
Automated release. Commit hashes:
vv: 8e1d64385774c67255ec744520c429dfc8e7901b
cwtn: aaba81254932a9207146e66424f85ebe59db2138
eqlib: 4ea235d8a594f86d104747ec48f486a0c82d13cd
Posted by: Redbot
Jun 26, 2023:
- Fix CTextureAnimation (#729). This should fix ImGui drawing of game icons
- Fix MQMouseInfo, should fix crashes with /mouseto (#698).
- Fix overlay blocking input while it is hidden (#699).
- lua: Disallow the use of mq.delay while a module is being imported (#730)
- Add spell.MinCasterLevel to report the minimum class level of a spell (#722).
Posted by: Redbot
Automated release. Commit hashes:
vv: b70d2c2bed57a0bf9759704f8aefca40c4d8ffa2
cwtn: aaba81254932a9207146e66424f85ebe59db2138
eqlib: 8e8c6cf102c70b5971640ee7bbfcfbc302137d7d
Posted by: Redbot
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