• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Resource icon

Utility ShrinkEm 0.3

Server Type
🏢 Live Test
Usage: /Macro ShrinkEm

3 edits are required. The ShrinkItem variable, which must be targetable; and the Shrink Delay which is the cast delay plus a little buffer in tenth's of a second 25 = 2.5 seconds, and if the macro should shrink pets or not.

Rich (BB code):
| ShrinkEm Ver 0.3
| Shrinks all members of your group

Sub Main
    | Specify your shrink item's name here, must be able to be Targetable
    /declare ShrinkItem         string    outer        "Bracelet of the Shadow Hive"

    | Cast Delay in 10th's a second, it's also smart to give a little buffer. IE 15 = 1.5 seconds.
    /declare ShrinkDelay        int        outer       15

    | Shrink Pets? 1 = Yes 0 = No   
    /declare ShrinkPets            int        outer        1    

    | No Edits are needed past this point.

    /declare Ver                    string    outer          0.3
    /declare IAmABard                bool    outer        ${Me.Class.Name.Equal[Bard]}


    /call DoShrink
/return

sub DoShrink
    /declare Person            int            local   0
    /if (${IAmABard}) {
        /twist off
        /stopsong
        /delay 5
    }
    /for Person 0 to 5
        /if (${Group.Member[${Person}].ID}) {
            /echo Shrinking ${Group.Member[${Person}].Name}
            /target ID ${Group.Member[${Person}].ID}
            /delay 5
            /itemnotify ${ShrinkItem} rightmouseup
            /delay ${ShrinkDelay}
            /itemnotify ${ShrinkItem} rightmouseup
            /delay ${ShrinkDelay}
            /if (${Group.Member[${Person}].Pet.ID} && ${ShrinkPets} >0) {
                /echo Shrinking ${Group.Member[${Person}].Name}'s Pet ${Group.Member[${Person}].Pet.CleanName}
                /target ID ${Group.Member[${Person}].Pet.ID}
                /delay 5
                /itemnotify ${ShrinkItem} rightmouseup
                /delay ${ShrinkDelay}
                /itemnotify ${ShrinkItem} rightmouseup
                /delay ${ShrinkDelay}
            }
        }
    /next Person
/return
Author
sl968
Watchers
8
First release
Last update

Ratings

0.00 star(s) 0 ratings

More resources from sl968

Share this resource

Back
Top
Cart