
[1102] - 2025-02-11
Commits
(24a01c5) ~AlgarDudeMinor Updates (#452)
* [CLR-Beta] Adjusted the "Stun" spell (not the timer 6 stun) to check against Mana to Debuff rather than Mana to Nuke, given its miniscule cost.
* [DRU-Exper] Added some barebones, as-is support for some lower level ranges. Heavy WIP!
[1098] - 2025-02-11
Commits
(920ba51) ~AlgarDudeRevert "Equipment Update" (#449)
This reverts commit commit # [7cc4fdc](https://github.com/DerpleMQ2/rgmercs/commit/7cc4fdc7f02eb1614442b0892151d1c04808bda3).
[1096] - 2025-02-11
Commits
(2e24ce9) ~AlgarDudeEquipment Update (#448)
* Fixed an instance in which the "Do" settings for Charm or Chest could be saved as true if a PC on an emu build first loaded and adjusted settings with a Live config.
[1083] - 2025-02-08
Commits
(30d178d) ~AlgarDudeWIZ (Live - Experimental) Updates (#441)
* Added support for AE Damage:
* * Added the "Beam" line of spells (Frontal AE), with a specific toggle option and target count.
* * Added the "of Flame" line of spells (PBAE), with a specific toggle option and target count.
* * The "Do AE Damage" and "Max AE Target" govern all AE spells and can be used to quickly adjust behavior without changing spell gems.