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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2962

[1378] - 2025-04-18​


〰️Commits​


Laz Pet Burn AA (Thanks sputnik!) (#607)

* Corrected MAG/NEC pet burn AA names.
(6ef5ae3) ~AlgarDude

[1375] - 2025-04-18​


〰️Commits​


DRU (Laz - Beta) Update (#606)

* Cheetah will now respect the movement buff option.
* Added support for disabling spire use.
(8746dd9) ~AlgarDude

[1374] - 2025-04-17​


〰️Commits​


Emu Rez Adjustments (#605)

* Adjusted OkayToRez to account for corpse being rezzed mid-check.
* Added additional debug messaging.
* Corrected possible spam condition (thanks sputnik!)
(637ec8e) ~AlgarDude

[1371] - 2025-04-15​


〰️Commits​


Minor Updates (#604)

* Updated Config Select Tooltip.
* Adjusted log channel for blocked buff reporting in PeerBuffCheck().
* Fixed issue where MemorizeSpell() would not appropriately detect that some spells were ready.
(12a5897) ~AlgarDude

[1369] - 2025-04-13​


〰️Commits​


Class Config Release, Bane Update (#603)

* WIZ (Live), DRU (Laz) Config Release

The above beta configs are now default.
As a reminder, we do not delete old files from your lua directory.

* Aureate's Bane use will now be default on official servers.
(492c39c) ~AlgarDude

[1367] - 2025-04-13​


〰️Commits​


SHD, RNG Updates (#602)

* [SHD - Laz] AESpear

* * Added range check to address reduced (60') range.

* Ranger Opener (thanks dannuic!)

* * Adjusted RNG pre-engage check to respect the "Do Opener" setting and to use the proper spell ready check.
(58d2e55) ~AlgarDude

[1366] - 2025-04-11​


〰️Commits​


Follow-on to #599 (#601)

Correct file not included in commit
(2388c36) ~AlgarDude

[1363] - 2025-04-11​


〰️Commits​


Minor Config Fixes (#600)

* [BST] Corrected Pethealspell setting name.
* [WAR] Corrected stand disc checks.
(08872e8) ~AlgarDude

[1361] - 2025-04-11​


〰️Commits​


Bug Fixes (#599)

* [SHM-Laz] Removed unused spell gem entry for the combined curespell (Thanks Lidori!).

* [mez] Added missing nil protection to ae mez conditional (Thanks sputnik!)
(6bdc6af) ~AlgarDude

[1360] - 2025-04-10​


〰️Commits​


Mez Module Update (#598)

Overall improvement of logic and mez usage, with the primary focus of correcting the issues with bypassing an AE mez in favor of repeated single mezzes, especially when mobs continued to add to the encounter.

* Pushed some checks up and down in the loop as necessary.

* Removed some duplicate checks.

* Added a fallback check for AE mezzing in the mez list

* Allowed the Mez List to properly populate and be utilized when single-target mezzing was disabled.

A special thanks to sputnik for assistance with extended playtesting!
(5384a06) ~AlgarDude
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