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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2962

[1102] - 2025-02-11​


〰️Commits​


Minor Updates (#452)

* [CLR-Beta] Adjusted the "Stun" spell (not the timer 6 stun) to check against Mana to Debuff rather than Mana to Nuke, given its miniscule cost.

* [DRU-Exper] Added some barebones, as-is support for some lower level ranges. Heavy WIP!
(24a01c5) ~AlgarDude

[1100] - 2025-02-11​


〰️Commits​


Equipment Update (#451)

* Fixed an instance in which the "Do" settings for Charm or Chest could be saved as true if a PC on an emu build first loaded and adjusted settings with a Live config.

* Additional Dot lettercase adjustments
(4880535) ~AlgarDude

[1098] - 2025-02-11​


〰️Commits​


Revert "Equipment Update" (#449)

This reverts commit commit # [7cc4fdc](https://github.com/DerpleMQ2/rgmercs/commit/7cc4fdc7f02eb1614442b0892151d1c04808bda3).
(920ba51) ~AlgarDude

[1096] - 2025-02-11​


〰️Commits​


Equipment Update (#448)

* Fixed an instance in which the "Do" settings for Charm or Chest could be saved as true if a PC on an emu build first loaded and adjusted settings with a Live config.
(2e24ce9) ~AlgarDude

[1095] - 2025-02-10​


〰️Commits​


Pull Fix, New Command, SHD pull fix (#447)

* Fix for Pull Delay not being respected after combat. Fixes #439

* Added "/rgl say" command: As "/rgl qsay", without the random delay.

* Added LifeTap2 to SHD pull abilities, fixed the LifeTap pull entry.
(61bfa88) ~AlgarDude

[1093] - 2025-02-09​


〰️Commits​


MNK Beta Update (Thanks pingkiller!) (#446)

* Added FD ability to emergency rotation
(40f7c3b) ~AlgarDude

[1091] - 2025-02-09​


〰️Commits​


Dot dot DoT more DOTS (#445)

* Standardized any usage of the above to "Dot" (in any table or function, left comments and tooltips alone).

* Updated Stun entry on Cleric Beta.
(1482bcd) ~AlgarDude

[1088] - 2025-02-08​


〰️Commits​


Loot Module Update (#444)

* Loot Module Update

Fix for crash on config change.

* Cleric Beta Update

Fix for missing table for fallback spell
(622c818) ~AlgarDude

[1086] - 2025-02-08​


〰️Commits​


BER Update (Thanks pingkiller!) (#443)

* Do Intimidate now defaults to false.
(94c4d18) ~AlgarDude

[1085] - 2025-02-08​


〰️Commits​


Pull Update (#442)

Added support for specifying a max level difference for "Deep Red" mobs. (Default: 6)
(fd7d3e3) ~AlgarDude

[1083] - 2025-02-08​


〰️Commits​


WIZ (Live - Experimental) Updates (#441)

* Added support for AE Damage:
* * Added the "Beam" line of spells (Frontal AE), with a specific toggle option and target count.
* * Added the "of Flame" line of spells (PBAE), with a specific toggle option and target count.
* * The "Do AE Damage" and "Max AE Target" govern all AE spells and can be used to quickly adjust behavior without changing spell gems.
(30d178d) ~AlgarDude
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