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MQ2Grind

Quest / Event MQ2Grind 2457

05/14/2021
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Enhancements
- Updated location of the first NPC encounter in Contract of War (thank you craggyisland)
- Lowered default setting of pulseSkip if undefined

Resolved defects
- N/A

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
Hotfix - Recompiled to fix the out of date error from Launcher 2021-03-25
3/24/2021
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Enhancements
- Added the ability to delay at each location (INI: [General] DelayAtLoc=<seconds>)

Resolved defects
- Fixed a defect where the Tank would not start if defined to use a macro (thank you JerkChicken for reporting this)
- Fixed a number of internal issues (bad loop made running look odd, bad timers, other things you won't see but bugged me)

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
3/19/2021 HOTFIX
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Resolved defect
- Fixed a defect where the Tank's corpse would be ignored and carry on Grinding instead of pausing for a rez (thank you SvcZero for reporting and testing this)
Enhancements
-

Resolved defects
- Automatically create INI if MQ2Grind.ini is missing

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
3/6/2021
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Enhancements
- Added TBL Contract of War instance support
- Added additional TLO: ${Grind.Paused} (more info on resource FAQ page)
- Added the ability to run MQ2Grind from a non-tank (/grind waiver)

Resolved defects
- Cancelled the Dancing with Mobs (fixed an issue where facing mob would bounce a bit)

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)

Contract of War (map of Esianti):
1615091855954.png


The blue X's represent a geo-fenced area that the plugin will avoid. You may notice that a mob or 2 may get targeted inside; the plugin will drop the target if the mob is found in those areas.

FAQ:
  • Yes there are lots of mobs in the zone.
  • No we are not killing them all.
    • testing yielded about 210 kills per hour at 115 with CoV gear
Enhancements
- Added TLO's: ${Grind.Active}, ${Grind.Instance}, ${Grind.CurrLoc} (more info on resource FAQ page)

Resolved defects
- Fixed a bug if you were bound in Western Wastes (CoV)

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
2/23/2021
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Enhancements
- Added /grind kph (kills per hour) while deprecating /grind score

Resolved defects
- Fixed the "Failed to start, your group must be next to you" error, even when they were close enough
- Fixed a crash (thank you Knightly for your help)

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
2/19/2021 (HOTFIX)
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Enhancements
- When you start a Grind (/grind start) the plugin will automatically disable Mimic Me if you had it enabled

Resolved defects
- Fixed an issue where a Grind would fail to start due to group members being too far away, even when they weren't
Enhancements
- Added group levitate feature; currently forced for The Crusaders (CoV)
- Added additional location in The Crusaders (CoV) instance to help with ice bridge
- Added requirement check for MQ2Dannet and MQ2Nav in order to start
- Added configuration setting ([General] navDistance) see resource FAQ
- Added configuration setting ([General] groupGap) see resource FAQ

Resolved defects
- Fixed a delay in engaging mobs

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
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