• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • EverQuest (live servers) were patched so brainiac has been spending his time updating MacroQuest. Please show him your appreciation. Thanks brainiac! Additionally, EQ has a significant performance bug at the moment.
MQ2CWTNCommons

MQ2CWTNCommons

- added named in frostcrypt with specificity
- removed superfluous loadignores call
- found/fixed a bug when rewards were claimed that would invalidate data that mq2buffme would use
- corrected issue where we'd try and remove an invul spell while we were dead
- corrected issue with ReportTimestamp not saving
- Previously added: ReportTimestamp option
- - can prepend output with a timestamp
- Added additional conflicting automations to automatically unload
- EQ Currently has a bug where Aureate's Bane doesn't immediately dispell Curse of Subjugation
- - we will now only use it when we have a curse AND don't have a buff
- - - unfortunately, this possibly means not curing a curse because you already have the buff. (you can test this manually)
- - - we will take this back out when eq fixes it
- adjusted our spell level comparison check for group vs single target spells to account for spells being the same level
- (previously updateD) unique activate ID buttons round 2... fight!
- (previously updateD) unique activate ID buttons round 2... fight!
- adjusted our WriteBuffsTimer
- - should correct an issue if someone had their computer turned on too long
- - we would no longer buff
- unique activate ID buttons
- Happy New Year Ya'll!
Back
Top