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Lvl 90 WAR ini w/conditions for KA11

Class
Warrior
Level
90
Conditions
  1. Yes
Purpose
Group
Server Type
  1. Live
Did you read the instructions?
  1. Yup
With epic 2.0. Has a few clickies. May have a couple AA's that would not normally be autogranted at 90. I take precedence in my ini for the dps component of the planemasters clicky over the rune effect of the draconic symbols discipline. For a normal tank they would probably want the discipline firing instead of this clicky, but the effects don't stack, which is why I mention it here, you have to choose one or the other if you have both available for use.

Note: Has conditions in the DPS section to switch to my bandolier Shield definition, and called ShieldSet and use the Shield Topple Combat ability, then switches back to my two 1-handers for dps in a bandolier definition called AggroSet. The bandolier use at the beginning of DPS forces a switch back to his aggro set of 1-handers in case he ended combat with the sword and shield still equipped.

ini:
[General]
KissAssistVer=11.005
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=10
Buffs1=Warlord's Resurgence|me
Buffs2=Respite|End|18
Buffs3=Champion's Aura|Aura
Buffs4=Healing Will Discipline|cond3
Buffs5=Commanding Voice|me
Buffs6=Fifth Wind|End|30
;Usefull arrow summoning quiver from HoT
Buffs7=Huntsman's Ethereal Quiver|summon|Ethereal Arrow|200
;Uses a drop from Feerrott: The Dream for a damage shield
Buffs8=Explorer's Cape|Dual|Hateful Guard
;Uses a drop from Feerrott: The Dream for a spell resist buff clicky
Buffs9=Necklace of the Drowned|Dual|Geomantra III
;Following is a PoTime Clicky, remove if you don't own it
Buffs10=Symbol of the Planemasters|Dual|Pestilence Shock
;Following is useless now. it's a visual effect only from a PoTime drop, and is obsolete unless you want the effect
Buffs11=Nimbus of the Storm Lord|cond7
RebuffOn=1
CheckBuffsTimer=10
[AE]
AEOn=1
AESize=5
AERadius=50
AE1=Rallying Roar|3|mob
AE2=Area Taunt|4|mob
AE3=Wheeling Blades|5|mob
AE4=Defensive Discipline|6|mob
AE5=Fortitude Discipline|7|mob
AE6=Lionhearted Rally-Cry|8|mob
[DPS]
DPSOn=2
DPSSize=21
DPSSkip=1
DPSInterval=1
DPS1=command: /bandolier activate AggroSet|99|cond9
DPS2=command: /stopdisc|98|cond10
DPS3=Final Stand Discipline|97|cond10
DPS4=Kreljnok's Sword of Eternal Power|96
DPS5=Warlord's Fury|94
DPS6=Field Outfitter|93|me
DPS7=Battle Leap|92|cond6
DPS8=Scoff|91
DPS9=Knee Strike|90
DPS10=Knuckle Snap|89|once
DPS11=Gut Punch|88
;Uses bandolier set called ShieldSet with your shield in it
DPS12=command: /bandolier activate ShieldSet|87
DPS13=Shield Topple|86
;Switches back to 2 melee weapons in bandolier set AggroSet
DPS14=command: /bandolier activate AggroSet|85|cond9
DPS15=Strategic Strike|84|cond9
DPS16=Shield Reflect|83
DPS17=Press the Attack|82
DPS18=Flash of Anger|81
DPS19=Vehement Rage|80
DPS20=Jab Through|79
DPS21=Call of Challenge|20
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=7
Aggro1=Taunt|100|<
Aggro2=Bazu Roar|99|<
Aggro3=Bazu Bluster|99|<
Aggro4=Bellow of the Mastruq|95|<
Aggro5=Spirit of Rage Discipline|95|<
Aggro6=Blast of Anger|90|<
Aggro7=Breastplate of Eternity|90|<
[Heals]
HealsOn=1
HealsSize=2
Heals1=Healing Will Discipline|60
Heals2=Furious Discipline|19
[Burn]
BurnSize=15
BurnAllNamed=1
;Only valid if you possess the clicky BP
Burn1=Breastplate of Eternity
Burn2=Projection of Fury
Burn3=Rage of Rallos Zek
Burn4=Mark of the Mage Hunter
Burn5=Spire of the Warlord
Burn6=Brutal Onslaught Discipline
Burn7=Shocking Defense Discipline
Burn8=Fellstrike Discipline
Burn9=Ageless Enmity
Burn10=Furious Discipline
Burn11=Vehement Rage
Burn12=Resplendent Glory
Burn13=Warlord's Bravery
Burn14=Warlord's Tenacity
Burn15=Weapon Affiliation
[KConditions]
ConOn=1
CondSize=10
Cond1=TRUE
Cond2=FALSE
Cond3=${Me.CombatState.NotEqual[COMBAT]} && ${Me.PctHPs} < 90
Cond4=${Target.PctHPs} < 20
Cond5=TRUE
Cond6=!${Me.Song[Battle Leap].ID}
Cond7=!${Me.Buff[Nimbus of the Storm Lord].ID}
Cond8=${Me.CombatState.Equal[COMBAT]}
Cond9=${Me.Inventory[13].Type.Equal[2H Blunt]} && !${Me.Casting}
Cond10=${NearestSpawn[Named].Distance} < 75 && ${NearestSpawn[Named].Aggressive} && ${Me.ActiveDisc.ID} && ${Me.ActiveDisc.Name.NotEqual[Final Stand Discipline]} && ${Me.CombatAbilityReady[Final Stand Discipline]}
Version
11.003
Author
toadwart
First release
Last update
Rating
5.00 star(s) 3 ratings

More resources from toadwart

Latest updates

  1. Few Tweaks

    Added a heal section using healing will discipline and furious discipline. Fixed Opportunistic...
  2. Level 95 Warrior for 11.0051 post AA consolidation in late 10/19

    Updated to adjust for the October 2019 AA modifications

Latest reviews

works great very smooth, all though i am having problems keeping my endurance up, anyone else run into that?
T
toadwart
It can drop down a bit, but the combat abilities should off-set that too in order to restore some too. Respite and Fifth Wind specifically.
very nice, thanks !
Great work! I'm not too familiar with setting up .inis, so this was incredibly helpful. The conditions at the end take care of things like constantly Battle Leaping that I've had trouble with using other .inis.
T
toadwart
Thank you for the feedback although I'm curious how the conditions "take care of" battle leap? Battle leap is used whenever it's not active. Is that what you were looking for? Without the condition it uses it every time the button refreshes, this way every cycle through DPS it checks to see if the song effect is up, and if not it leaps again.
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