• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
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Gearly - A Gear Management Tool 1.23

Fixed string overflow crash if using a lot of observers.
Slot mismatching/error fixed

Thanks for the investigation while I was gone. Here's a condor.

1693878895521.png
Handles a couple of crashes
Now supports dannet fullnames
Still does not support custom UIs
Filter by DanNet groups dropdown added
Fixed potential issues when loading data
Added error handling for when dannet data is stale and needs to be restarted
Added debug mode: /lua run gearly debug
Moved lib folder into Gearly folder
Fixed stale data displaying when swapping characters **Note** does not fix issues with DanNet not updating the peer list
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