• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
EverQuest Inventory Report (EQIR)

EverQuest Inventory Report (EQIR) 3.1.3

  • Version 3.1.3 - Character name shows in upper left corner of worn item grid. Greatly improved speed for All Items grid loading and searching (column widths are now only set for visible rows).
  • Version 3.1.2 - Fixed bug with number of characters not reset and set properly.
  • Version 3.1.1.0 - Fixed bug where All Items and Shared Bank grids would not display because it thought the number of characters was zero the first time you relaunched after adding some.
  • Version 3.1.0.0 - Code improved and cleaned, bugs fixed. "Exact Match" checkbox for All Items search, so you can choose that "Diamond" does not also show "Blue Diamond" or anything other than "Diamond". Shows up to four augmentations on worn items from previous three. Augmentations were not showing properly, fixed. Removed mandatory settings entry. This was necessary in a previous version as the program would crash if the settings were empty. It should no longer be necessary. Added back Loading, please wait... dialog box while waiting for loading. Fixed issue if you cancel import settings file OpenFileDialog (DialogResult.cancel). UI: Separate column for server name in All Items grid. Fixed bug with incorrect amount of Items in All Items grid (TotalNumberOfItems).
  • Version 3.0 - Re-written code. Improved User Interface (UI). Setup Wizard - Upon first start, the program will walk you through entering the folder with your output files (by default your EverQuest folder) and entering your character names and servers. All settings saved on your computer at C:\Users\YourPCUserName\AppData\Local\EverQuest_Inventory_Repor. All Items search displays how many items you have, both total and what you have searched for. For example, if you have Blue Diamonds in three separate places, it will also now display how many total (adding up all three places) Blue Diamonds you have. It will also give you the total number of places where they can be found. Program is now just one .exe file, nothing else. Export/Import settings to text file.
  • Version 2.6 - Now uses inventory files that contain server name. Improved search to cover all instances of entered text. Added button to clear search. Fixed single quote (apostrophe) search bug. Added Setup Wizard features. Added to automatically use C:\Users\Public\Daybreak Game Company\Installed Games\EverQuest as EQ folder location if not set and C:\Users\Public\Sony Online Entertainment\Installed Games\EverQuest not found.
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