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Will now keep your saved settings in config.lua file when updating or for first use you can rename config_default.lua to config.lua to keep saved settings.
Default Settings are:
INI:items_to_destroy = { 'Imprint of the Enhanced Minion', 'Tavon\'s Burnished Gemstone', 'Tavon\'s Polished Gemstone', 'Brightedge', 'Mardu\'s Mercurial Visor', 'Wavethrasher', 'Mardu\'s Maniacal Mask', 'Tideslasher', 'Skull of the Spire Servant', 'Summoned: Nightblade', 'Summoned: Darkshine Staff', 'Solus\' Polished Gemstone', 'Solus\' Marquise-Cut Gemstone', 'Summoned: Kotahl\'s Tonic of Healing', 'Summoned: Kotahl\'s Tonic of Clarity', 'Summoned: Kotahl\'s Tonic of Refreshment', 'Ether-Fused Shard', 'Pail of Slop' } items_to_keep = { 'Aircrisp Apple', 'Ether-Fused Tea', 'Void Shard', 'Bulwark of Many Portals', 'Flamekin-Baked Rolls', 'Diffused Green Tonic', 'Worlu\'s Windcloak', 'Worlu\'s Prying Eyes', 'Regal Tonic of Greater Healing', 'Crystallized Sulfur', 'Exalted Tonic of Healing', 'Murky Energy Tonic', 'Majestic Tonic of Healing', 'Airkin-Baked Croissant', 'Wand of Temporal Mastery', 'Modulating Rod', 'Rod of Mystical Transvergence', 'Wand of Restless Modulation', 'Summoned: Shir Birenj', 'Summoned: Sahdi\'s Emblem', 'Summoned: Nepeta Mint Tea'
Removed a couple items that were in the destroy and keep list.
You should look at the script and edit these items before you run the script to be sure you are destroying or keeping the items you want too.
INI:local THINGS_TO_DESTROY = { ["Imprint of the Enhanced Minion"] = true, ["Tavon's Burnished Gemstone"] = true , ["Tavon's Polished Gemstone"] = true, ["Brightedge"] = true, ["Mardu's Mercurial Visor"] = true, ["Wavethrasher"] = true, ["Mardu's Maniacal Mask"] = true, ["Tideslasher"] = true, ["Skull of the Spire Servant"] = true, ["Summoned: Nightblade"] = true, ["Summoned: Darkshine Staff"] = true, ["Solus' Polished Gemstone"] = true, ["Solus' Marquise-Cut Gemstone"] = true, ["Summoned: Kotahl's Tonic of Healing"] = true, ["Summoned: Kotahl's Tonic of Clarity"] = true, ["Summoned: Kotahl's Tonic of Refreshment"] = true, ["Ether-Fused Shard"] = true , ["Pail of Slop"] = true } --Items to Keep local THINGS_TO_KEEP = { ["Aircrisp Apple"] = true, ["Ether-Fused Tea"] = true , ["Void Shard"] = true, ["Bulwark of Many Portals"] = true, ["Flamekin-Baked Rolls"] = true, ["Diffused Green Tonic"] = true, ["Worlu's Windcloak"] = true, ["Worlu's Prying Eyes"] = true, ["Regal Tonic of Greater Healing"] = true, ["Crystallized Sulfur"] = true, ["Exalted Tonic of Healing"] = true, ["Murky Energy Tonic"] = true, ["Majestic Tonic of Healing"] = true, ["Airkin-Baked Croissant"] = true, ["Wand of Temporal Mastery"] = true, ["Modulating Rod"] = true, ["Rod of Mystical Transvergence"] = true, ["Wand of Restless Modulation"] = true, ["Summoned: Shir Birenj"] = true, ["Summoned: Sahdi's Emblem"] = true, ["Summoned: Nepeta Mint Tea"] = true
Sorry Updated the wrong resource.
Address double items summoned on cursor.
This should address the items on cursor from running cauldron and foraging at the same time.
Issue where when cauldron summons double items such as Brightedge. Once gets left on cursor or sent to inventory when set to destroy.
Updated code and destroy items.
Added Cauldron of Endless Abundance.
Added a pause and unpause for CWNT Mage to cast the cauldron