• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
cauldron.lua

Utility cauldron.lua 2023-05-23

Now scribes spell properly. Thanks for the report Rudmud.
Posted by: Cannonballdex
Will now keep your saved settings in config.lua file when updating or for first use you can rename config_default.lua to config.lua to keep saved settings.

Default Settings are:
Code:
items_to_destroy = {
    'Imprint of the Enhanced Minion',
    'Tavon\'s Burnished Gemstone',
    'Tavon\'s Polished Gemstone',
    'Brightedge',
    'Mardu\'s Mercurial Visor',
    'Wavethrasher',
    'Mardu\'s Maniacal Mask',
    'Tideslasher',
    'Skull of the Spire Servant',
    'Summoned: Nightblade',
    'Summoned: Darkshine Staff',
    'Solus\' Polished Gemstone',
    'Solus\' Marquise-Cut Gemstone',
    'Summoned: Kotahl\'s Tonic of Healing',
    'Summoned: Kotahl\'s Tonic of Clarity',
    'Summoned: Kotahl\'s Tonic of Refreshment',
    'Ether-Fused Shard',
    'Pail of Slop'
}

items_to_keep = {
    'Aircrisp Apple',
    'Ether-Fused Tea',
    'Void Shard',
    'Bulwark of Many Portals',
    'Flamekin-Baked Rolls',
    'Diffused Green Tonic',
    'Worlu\'s Windcloak',
    'Worlu\'s Prying Eyes',
    'Regal Tonic of Greater Healing',
    'Crystallized Sulfur',
    'Exalted Tonic of Healing',
    'Murky Energy Tonic',
    'Majestic Tonic of Healing',
    'Airkin-Baked Croissant',
    'Wand of Temporal Mastery',
    'Modulating Rod',
    'Rod of Mystical Transvergence',
    'Wand of Restless Modulation',
    'Summoned: Shir Birenj',
    'Summoned: Sahdi\'s Emblem',
    'Summoned: Nepeta Mint Tea'
Posted by: Cannonballdex
Removed a couple items that were in the destroy and keep list.
You should look at the script and edit these items before you run the script to be sure you are destroying or keeping the items you want too.

Code:
local THINGS_TO_DESTROY = {
    ["Imprint of the Enhanced Minion"] = true,
    ["Tavon's Burnished Gemstone"] = true ,
    ["Tavon's Polished Gemstone"] = true,
    ["Brightedge"] = true,
    ["Mardu's Mercurial Visor"] = true,
    ["Wavethrasher"] = true,
    ["Mardu's Maniacal Mask"] = true,
    ["Tideslasher"] = true,
    ["Skull of the Spire Servant"] = true,
    ["Summoned: Nightblade"] = true,
    ["Summoned: Darkshine Staff"] = true,
    ["Solus' Polished Gemstone"] = true,
    ["Solus' Marquise-Cut Gemstone"] = true,
    ["Summoned: Kotahl's Tonic of Healing"] = true,
    ["Summoned: Kotahl's Tonic of Clarity"] = true,
    ["Summoned: Kotahl's Tonic of Refreshment"] = true,
    ["Ether-Fused Shard"] = true ,
    ["Pail of Slop"] = true
}
--Items to Keep
local THINGS_TO_KEEP = {
    ["Aircrisp Apple"] = true,
    ["Ether-Fused Tea"] = true ,
    ["Void Shard"] = true,
    ["Bulwark of Many Portals"] = true,
    ["Flamekin-Baked Rolls"] = true,
    ["Diffused Green Tonic"] = true,
    ["Worlu's Windcloak"] = true,
    ["Worlu's Prying Eyes"] = true,
    ["Regal Tonic of Greater Healing"] = true,
    ["Crystallized Sulfur"] = true,
    ["Exalted Tonic of Healing"] = true,
    ["Murky Energy Tonic"] = true,
    ["Majestic Tonic of Healing"] = true,
    ["Airkin-Baked Croissant"] = true,
    ["Wand of Temporal Mastery"] = true,
    ["Modulating Rod"] = true,
    ["Rod of Mystical Transvergence"] = true,
    ["Wand of Restless Modulation"] = true,
    ["Summoned: Shir Birenj"] = true,
    ["Summoned: Sahdi's Emblem"] = true,
    ["Summoned: Nepeta Mint Tea"] = true
Posted by: Cannonballdex
Sorry Updated the wrong resource. :(
Address double items summoned on cursor.
Posted by: Cannonballdex
This should address the items on cursor from running cauldron and foraging at the same time.
Posted by: Cannonballdex
Issue where when cauldron summons double items such as Brightedge. Once gets left on cursor or sent to inventory when set to destroy.
Posted by: Cannonballdex
Won't cast cauldron if invis or in combat or if your bags are full
Posted by: Cannonballdex
Added Cauldron of Endless Abundance Rk. II and Rk. III
Posted by: Cannonballdex
Updated code and destroy items.
Added Cauldron of Endless Abundance.
Added a pause and unpause for CWNT Mage to cast the cauldron
Posted by: Cannonballdex
Updated delays for lag.
Back
Top
Cart