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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
Paranoia, to be honest. I did have one instance where the group was rubber-banding around the front door, which really freaked me out. - Heroes are Forged.
Sorry Hytiek, I love mq2grind & am a happily registered user. I'm more referring to how the flips work in TOB more than MQ2grind (I haven't bought TOB yet) - Are they like Shei or NOS ones where the quest giver is at the same location as the start point so I don't have to hike the troops...
Hi guys, are the TOB missions easy to flip? Ie, no running around like LS between start & quest giver? Don't have TOB right now, considering buying if the missions are good. Thanks.
Bumping an old thread, sorry guys.
The only thing I don't see included here (or anywhere else) is the upkeep prices of the various guild halls, for example the Grand Guild Hall? Would be cool but we don't farm plat intentionally; not sure we can afford upkeep but it would be great.
Thanks.
Hi Twisted -
There's an older thread around here on optimizing EQ. In there the author says to assign each client to a core, and that's worked fine as a rule of thumb for me. I'm using a 24 core laptop and there's no stick figures here. Can even use spell effects if I want.
Mine won't survive a 5-8 pull with RGmercs either. I remember Sic showing a pre-release video of mq2bard with Grind. In the Grind UI he set the assist-at to 100%, IIRC for mez start and it looked like it was catching mezzes a lot faster. I'm personally waiting until that plugin before picking...
After this last update, upon completing the grind instance & zoning out - The leader no longer requests another instance. The Grind appears to just end, ready to press <Start> again. Sometimes it throws an '[ERROR][GET2LOC] Early exit due to a problem immediately before the '----[Exiting...
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