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Recent content by janktron

  1. J

    Idea - Combat Buff

    makes sense why ${Me.CombatState.Equal[COMBAT]} works for me in buff section then.
  2. J

    Idea - Combat Buff

    it works for me. i guess canni is different maybe? but it's in my buffs section twice with different MP/HP values for in combat and out of combat.
  3. J

    Idea - Combat Buff

    ${Me.CombatState.Equal[COMBAT]} put that in the condition for the buff
  4. J

    Question - Stickcmd with KA?

    Does the stickcmd lone inside of mq2melee.inI work when using KA? I thought I read somewhere that KA ignores that? . If that's the case, is there a similar way to set up melee from Max distance through kiss assist?
  5. J

    Problem - Anyway to keep my ranger from running in when he assists?

    oh derp. thanks not sure how i messed that up, lol
  6. J

    Problem - Anyway to keep my ranger from running in when he assists?

    right now i'm using an event for my ranger to back up and use his bow b/c everytime he assists he runs up to melee the target even tho i have autofire=1 in ka ini. Is there anyway to use KA and just have my ranger sit back and pew pew instead of trying to engage every target?
  7. J

    Question - Condition to check if "outside" ?

    thanks warlock..will give it a try
  8. J

    Question - Condition to check if "outside" ?

    is there a check for this? i know certain zones are considered outside even tho you might not expect it.
  9. J

    Question - How do you bot a clr on raid

    Mind sharing? :)
  10. J

    Question - anyway to detect if a mob is humanoid or not for headshot?

    server is only on PoP so no heartshot yet
  11. J

    Question - return to camp in combat?

    ahh, thanks...not a terrible idea at all for the mobs i fight that KB or fear
  12. J

    Release Simple experimental environment (Forge, Kiln, etc) combine macro

    puts everyting into the oven/forge/kiln etc, but does not hit combine. i've tried /notify ContainerCombine_Items Container_Combine leftmouseup and /notify ContainerWindow Container_Combine leftmouseup but no dice =\
  13. J

    Question - return to camp in combat?

    is there anyway to do this for casters/healers that you want in a certain spot during a fight? like if enchanter gets summoned or healer gets knocked back, have them return to camp spot asap?
  14. J

    Problem - Possible to have my characters chase me once combat has started?

    thanks for the response mara! ive been using mq2nav a ton lately and i must say it is awesome! only 1 issue i'm having currently with zone meshes....certain zones (BoT for example) will not build meshes for the entire zone. If you load up bastion of thunder in the mesh generator you can see the...
  15. J

    Question - anyway to detect if a mob is humanoid or not for headshot?

    Is there anyway to determine this? I've noticed some mobs can be headshot that you wouldn't think qualify (larvae in plane of valor for example). Would like to make a holyshit for my ranger to swap to his lowest delay bow if the mob can be headshot.
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