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Recent content by DEADCiTiES

  1. DEADCiTiES

    Question - Other group agro

    I captured a log, it took a few attempts to catch it. It didn't happen every time they were attacking something. I think it's because the mobs are weak and die too quickly. There's a bunch of corpses around the guards, I wonder if they were also experiencing this? = -)
  2. DEADCiTiES

    Question - Other group agro

    I've experienced this as well. Another example is in the starting area of The Mines of Gloomingdeep. When my group is within assist range of a guard that attacks a mob, my group will attack the guard and get whacked in return. Safe targeting setting didn't matter.
  3. DEADCiTiES

    Problem - Auto follow stopped working and I'm stuck

    Kiss has its own /chase command also. Kiss Chase
  4. DEADCiTiES

    Problem - Auto follow stopped working and I'm stuck

    What automation are you using on the non-cwtn characters?
  5. DEADCiTiES

    Problem - Auto follow stopped working and I'm stuck

    Try the settings in these Wiki's. If you're using the come to me/follow me buttons. Come to me uses eqbc/dannet and /nav, MQ2Nav. Meanwhile followme uses /afollow, MQ2AdvPath Mq2GroupInfo /follow MQ2AdvPath
  6. DEADCiTiES

    Problem - Auto follow stopped working and I'm stuck

    What automation are you using? What command are you using to tell your characters to follow you?
  7. DEADCiTiES

    Release lootnscoot (for emu)

    Isn't this the command to run it? /lua run lootnscoot standalone Looted is a different resource. https://www.redguides.com/community/resources/looted.3055/
  8. DEADCiTiES

    Request - Run Movement on Pause toggle

    You tell your group to chase or stop chasing you by using the commands. link them to social buttons. /dgga /rgl chaseon /dgga /rgl chaseoff
  9. DEADCiTiES

    Question - Is this correct?

    I have dynamic melody unchecked. I adjusted the rotation order on dps and downtime rotations to maintain a near 100% uptime on buff songs for the group and will use dots if the mob lives long enough. Higher priority abilities that are instant cast and clickies are placed at the top of the list...
  10. DEADCiTiES

    Problem - RGMercs Not Working? 🤷‍♂️

    You can use either the macro /rgstart, or the Lua version of rgmercs /lua run rgmercs. You'll want to make sure that your tank or whoever you're wanting your rogue to assist is set as main tank/main assist and have your rogue target them before submitting the command to start the macro. You'll...
  11. DEADCiTiES

    Question - What to do if your tank dies?

    Your problem definitely looks like an AA problem that can't be solved by stronger gear or even adjusting your program setup. It's difficult to reach level 85 even while using 115 buffs for ftp in instances that adjust to your level. I ended up having my ftp groups kill everything on the third...
  12. DEADCiTiES

    Problem - Cleric does not buff

    I'm pretty sure he's on an emu server. I saw his guys get slained by a pack of angry kobolds in the mines of gloomingdeep yesterday. He didn't hear me shout "Look out for the train!" 'Cause I didn't say anything.
  13. DEADCiTiES

    Problem - Minor mixup for missing spell.

    ['CharmSpell'] = { "Ordinance", "Allure", "Cajoling Whispers", "Beguile", "Charm", }, name = "Beguiler's Banishment", type = "AA", cond = function(self, aaName) if...
  14. DEADCiTiES

    News - EverQuest Developer's log July 2024

    It's a lot of empty bullet points used to fluff their relevance. Meanwhile, in reality they're busy messing up everything they touch. I don't need to list examples, we all know. To contrast how far down they've taken things, I'm using an older client used for emu and the difference between it...
  15. DEADCiTiES

    Question - RGMercs Lua - Druid - Wrath of the wild

    The only toggle button that would enable or disable Wrath of the Wild would be located at RGMercsMain > Config Options, toggle Show Advanced Options > Buffs, Do Buffs toggle. The code for wrath of the wild exists in the group buff rotation, subject to the conditions of GroupBuff under RotationOrder.
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