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Question - Other group agro

Joined
Jan 24, 2024
RedCents
2,217¢
I notice this when I am going through areas where there are other groups (not related to me) that are killing.

My toons would engage those mobs even though the mobs are not on my extended target.

Is there a toggle or something to turn this behavior off other than pausing and using follow me to move the group around?
 
I've experienced this as well. Another example is in the starting area of The Mines of Gloomingdeep. When my group is within assist range of a guard that attacks a mob, my group will attack the guard and get whacked in return. Safe targeting setting didn't matter.
 
I will try tomorrow or this weekend. My driver was not running logs that detailed and when went back in, not enough people on to recreate.
 
I captured a log, it took a few attempts to catch it. It didn't happen every time they were attacking something. I think it's because the mobs are weak and die too quickly. There's a bunch of corpses around the guards, I wonder if they were also experiencing this? = -)
 
Checked in what i hope is a fix. basically we did a scan of every mob around us for "mezzed" mobs but those should still be on xtarget so I made an option to ignore that check which is defaulted to true. so now the MA should only scan xtargs unless otherwise requested.
 
Question - Other group agro

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