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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Problem - Zoning

How do correct the issue of my characters not following me through zone lines, clicking mainly.
that really depends on what is causing the failure.

if you're using some form of "chasing" or "follow me" if your toon gets to the zone faster than the rest of the team - they might lose the chasing target before they get there.

I personally will just tell my entire team to zone, like using mq2easyfind, if i run into issues like this (which not usually a problem for the automation i use, assuming i have a good mesh of the zone)
 
I use this, ONLY at zonelines....it will make your characters run forward....
/bca //keypress forward hold
/pause 35
/bca //keypress forward
I found it somewhere on here, or on one of Sic's videos..can't remember, too many EQ medicinal herbs looted today.
 
When I use the " /follow " command .

I make a hot key for each character called FOLLOW. Only problem is a lot of times it stops working and you need to redo the hotkey. A little annoying but with a hotkey its easy to get them back on track.

As always Does not work well in dungeons with a lot of walls and turns
 
When I use the " /follow " command .

I make a hot key for each character called FOLLOW. Only problem is a lot of times it stops working and you need to redo the hotkey. A little annoying but with a hotkey its easy to get them back on track.

As always Does not work well in dungeons with a lot of walls and turns
dont you have macroquest loaded? Do you actually use /follow?
 
Problem - Zoning

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