.text:00697BCD push offset aFieldOfScale ; "Field of Scale"
.text:00697BD2 push offset aOldfieldofbone ; "oldfieldofbone"
.text:00697BD7 push 1C4h ; int // Hex 1c4 = 452
.text:00697BDC push 0Fh ; int
.text:00697BDE mov ecx, esi
.text:00697BE0 call sub_6939D0
.text:00697BE5 push 0 ; int
.text:00697BE7 push 0 ; int
.text:00697BE9 push 0 ; int
.text:00697BEB push offset off_800000 ; int
.text:00697BF0 push 4C0h ; int
.text:00697BF5 push offset aFieldOfScale ; "Field of Scale"
.text:00697BFA push offset aOldfieldofbo_0 ; "oldfieldofboneb"
.text:00697BFF push 1DEh ; int // Hex 1DE = 478
etc, etc, etc....