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Question - Zhigh / Zlow Pull adjustment

Solution
Is there a way, perhaps in the ini on the CWTN Plugins to change the cap on the pull Zhigh / Zlow?

Like Sic said /<Class ShortName> Zhigh ### and /<Class ShortName> Zlow ###

As an FYI, when outside I will adjust the height filter on the map to see at what height range the mobs exist. I will take that info and then adjust the zheight values in MQ2EsKay before entering pull mode.

Be well. Happy gaming.
 
Like Sic said /<Class ShortName> Zhigh ### and /<Class ShortName> Zlow ###

As an FYI, when outside I will adjust the height filter on the map to see at what height range the mobs exist. I will take that info and then adjust the zheight values in MQ2EsKay before entering pull mode.

Be well. Happy gaming.
Awesome advice, thx. Still getting used to the features on the plug ins =)

use the slash command. yup.

there is no "limit"

there is a boundary on the ui of "9999", but you can slash command higher if for some reason you thought you were in a zone that needed more.


Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
Thx Sic, In the UI window it wouldn't let me adjust to more than 100. Using your slash command suggestion did exactly what I needed. Still learning over here =)
 
Thx Sic, In the UI window it wouldn't let me adjust to more than 100. Using your slash command suggestion did exactly what I needed. Still learning over here =)
that is untrue. campradius doesn't - pull radius, zhigh, zlow, and pull arc do - i tried it to make sure (even tho i know they do) before i posted.
 
Question - Zhigh / Zlow Pull adjustment

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